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implement more corner stretching
This commit is contained in:
parent
f6fc1173e6
commit
98c959d94c
1 changed files with 439 additions and 3 deletions
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@ -345,7 +345,7 @@ SelectionDisplay = (function () {
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pickRay = Camera.computePickRay(event.x, event.y);
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lastPlaneIntersection = rayPlaneIntersection(pickRay, properties.position, Quat.getFront(lastAvatarOrientation));
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var wantDebug = true;
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var wantDebug = false;
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if (wantDebug) {
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print("select() with EVENT...... ");
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print(" event.y:" + event.y);
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@ -1045,7 +1045,385 @@ SelectionDisplay = (function () {
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchLBN = function(event) {
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if (!entitySelected || mode !== "STRETCH_LBN") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
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var newLEFT = oldLEFT - vector.x;
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var oldBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
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var newBOTTOM = oldBOTTOM - vector.y;
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var oldNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
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var newNEAR = oldNEAR - vector.z;
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var changeInDimensions = { x: (newLEFT - oldLEFT), y: (newBOTTOM - oldBOTTOM) , z: (newNEAR - oldNEAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newLEFT - oldLEFT) * -0.5,
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y: (newBOTTOM - oldBOTTOM) * -0.5,
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z: (newNEAR - oldNEAR) * -0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchLBN... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldLEFT:" + oldLEFT);
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print(" newLEFT:" + newLEFT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchRTN = function(event) {
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if (!entitySelected || mode !== "STRETCH_RTN") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
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var newRIGHT = oldRIGHT + vector.x;
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var oldTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
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var newTOP = oldTOP + vector.y;
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var oldNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
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var newNEAR = oldNEAR - vector.z;
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var changeInDimensions = { x: (newRIGHT - oldRIGHT), y: (newTOP - oldTOP) , z: (newNEAR - oldNEAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newRIGHT - oldRIGHT) * 0.5,
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y: (newTOP - oldTOP) * 0.5,
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z: (newNEAR - oldNEAR) * -0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchRTN... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldRIGHT:" + oldRIGHT);
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print(" newRIGHT:" + newRIGHT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchLTN = function(event) {
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if (!entitySelected || mode !== "STRETCH_LTN") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
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var newLEFT = oldLEFT - vector.x;
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var oldTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
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var newTOP = oldTOP + vector.y;
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var oldNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
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var newNEAR = oldNEAR - vector.z;
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var changeInDimensions = { x: (newLEFT - oldLEFT), y: (newTOP - oldTOP) , z: (newNEAR - oldNEAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newLEFT - oldLEFT) * -0.5,
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y: (newTOP - oldTOP) * 0.5,
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z: (newNEAR - oldNEAR) * -0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchLTN... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldLEFT:" + oldLEFT);
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print(" newLEFT:" + newLEFT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchRBF = function(event) {
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if (!entitySelected || mode !== "STRETCH_RBF") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
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var newRIGHT = oldRIGHT + vector.x;
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var oldBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
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var newBOTTOM = oldBOTTOM - vector.y;
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var oldFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
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var newFAR = oldFAR + vector.z;
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var changeInDimensions = { x: (newRIGHT - oldRIGHT), y: (newBOTTOM - oldBOTTOM) , z: (newFAR - oldFAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newRIGHT - oldRIGHT) * 0.5,
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y: (newBOTTOM - oldBOTTOM) * -0.5,
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z: (newFAR - oldFAR) * 0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchRBF... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldRIGHT:" + oldRIGHT);
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print(" newRIGHT:" + newRIGHT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchLBF = function(event) {
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if (!entitySelected || mode !== "STRETCH_LBF") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
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var newLEFT = oldLEFT - vector.x;
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var oldBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
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var newBOTTOM = oldBOTTOM - vector.y;
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var oldFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
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var newFAR = oldFAR + vector.z;
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var changeInDimensions = { x: (newLEFT - oldLEFT), y: (newBOTTOM - oldBOTTOM) , z: (newFAR - oldFAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newLEFT - oldLEFT) * -0.5,
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y: (newBOTTOM - oldBOTTOM) * -0.5,
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z: (newFAR - oldFAR) * 0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchLBF... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldLEFT:" + oldLEFT);
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print(" newLEFT:" + newLEFT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchRTF = function(event) {
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if (!entitySelected || mode !== "STRETCH_RTF") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
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var newRIGHT = oldRIGHT + vector.x;
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var oldTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
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var newTOP = oldTOP + vector.y;
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var oldFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
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var newFAR = oldFAR + vector.z;
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var changeInDimensions = { x: (newRIGHT - oldRIGHT), y: (newTOP - oldTOP) , z: (newFAR - oldFAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newRIGHT - oldRIGHT) * 0.5,
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y: (newTOP - oldTOP) * 0.5,
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z: (newFAR - oldFAR) * 0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchRTF... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldRIGHT:" + oldRIGHT);
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print(" newRIGHT:" + newRIGHT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.stretchLTF = function(event) {
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if (!entitySelected || mode !== "STRETCH_LTF") {
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return; // not allowed
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}
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pickRay = Camera.computePickRay(event.x, event.y);
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// translate mode left/right based on view toward entity
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var newIntersection = rayPlaneIntersection(pickRay,
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selectedEntityPropertiesOriginalPosition,
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Quat.getFront(lastAvatarOrientation));
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var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
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var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
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var oldLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
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var newLEFT = oldLEFT - vector.x;
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var oldTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
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var newTOP = oldTOP + vector.y;
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var oldFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
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var newFAR = oldFAR + vector.z;
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var changeInDimensions = { x: (newLEFT - oldLEFT), y: (newTOP - oldTOP) , z: (newFAR - oldFAR) };
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var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
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var changeInPosition = { x: (newLEFT - oldLEFT) * -0.5,
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y: (newTOP - oldTOP) * 0.5,
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z: (newFAR - oldFAR) * 0.5 };
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var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
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var wantDebug = false;
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if (wantDebug) {
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print("stretchLTF... ");
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Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
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Vec3.print(" newIntersection:", newIntersection);
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Vec3.print(" vector:", vector);
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print(" oldLEFT:" + oldLEFT);
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print(" newLEFT:" + newLEFT);
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Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
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Vec3.print(" changeInDimensions:", changeInDimensions);
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Vec3.print(" newDimensions:", newDimensions);
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Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
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Vec3.print(" changeInPosition:", changeInPosition);
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Vec3.print(" newPosition:", newPosition);
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}
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selectedEntityProperties.position = newPosition;
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selectedEntityProperties.dimensions = newDimensions;
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Entities.editEntity(currentSelection, selectedEntityProperties);
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tooltip.updateText(selectedEntityProperties);
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that.select(currentSelection, false); // TODO: this should be more than highlighted
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};
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that.checkMove = function() {
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if (currentSelection.isKnownID &&
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(!Vec3.equal(MyAvatar.position, lastAvatarPosition) || !Quat.equal(MyAvatar.orientation, lastAvatarOrientation))){
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@ -1066,7 +1444,7 @@ SelectionDisplay = (function () {
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if (result.intersects) {
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var wantDebug = true;
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var wantDebug = false;
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if (wantDebug) {
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print("something intersects... ");
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print(" result.overlayID:" + result.overlayID + "[" + overlayNames[result.overlayID] + "]");
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@ -1088,6 +1466,41 @@ SelectionDisplay = (function () {
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somethingClicked = true;
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break;
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case grabberLBN:
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mode = "STRETCH_LBN";
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somethingClicked = true;
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break;
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case grabberRTN:
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mode = "STRETCH_RTN";
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somethingClicked = true;
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break;
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case grabberLTN:
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mode = "STRETCH_LTN";
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somethingClicked = true;
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||||
break;
|
||||
|
||||
case grabberRBF:
|
||||
mode = "STRETCH_RBF";
|
||||
somethingClicked = true;
|
||||
break;
|
||||
|
||||
case grabberLBF:
|
||||
mode = "STRETCH_LBF";
|
||||
somethingClicked = true;
|
||||
break;
|
||||
|
||||
case grabberRTF:
|
||||
mode = "STRETCH_RTF";
|
||||
somethingClicked = true;
|
||||
break;
|
||||
|
||||
case grabberLTF:
|
||||
mode = "STRETCH_LTF";
|
||||
somethingClicked = true;
|
||||
break;
|
||||
|
||||
case grabberNEAR:
|
||||
case grabberEdgeTN: // TODO: maybe this should be TOP+NEAR stretching?
|
||||
case grabberEdgeBN: // TODO: maybe this should be BOTTOM+FAR stretching?
|
||||
|
@ -1181,7 +1594,7 @@ SelectionDisplay = (function () {
|
|||
};
|
||||
|
||||
that.mouseMoveEvent = function(event) {
|
||||
print("mouseMoveEvent()... mode:" + mode);
|
||||
//print("mouseMoveEvent()... mode:" + mode);
|
||||
switch (mode) {
|
||||
case "TRANSLATE_UP_DOWN":
|
||||
that.translateUpDown(event);
|
||||
|
@ -1192,6 +1605,29 @@ SelectionDisplay = (function () {
|
|||
case "STRETCH_RBN":
|
||||
that.stretchRBN(event);
|
||||
break;
|
||||
case "STRETCH_LBN":
|
||||
that.stretchLBN(event);
|
||||
break;
|
||||
case "STRETCH_RTN":
|
||||
that.stretchRTN(event);
|
||||
break;
|
||||
case "STRETCH_LTN":
|
||||
that.stretchLTN(event);
|
||||
break;
|
||||
|
||||
case "STRETCH_RBF":
|
||||
that.stretchRBF(event);
|
||||
break;
|
||||
case "STRETCH_LBF":
|
||||
that.stretchLBF(event);
|
||||
break;
|
||||
case "STRETCH_RTF":
|
||||
that.stretchRTF(event);
|
||||
break;
|
||||
case "STRETCH_LTF":
|
||||
that.stretchLTF(event);
|
||||
break;
|
||||
|
||||
case "STRETCH_NEAR":
|
||||
that.stretchNEAR(event);
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue