fix RBN stretching, tweak some names, add some additional edge grabbers to some sides

This commit is contained in:
ZappoMan 2014-10-03 03:52:57 -07:00
parent ea0d74b957
commit f6fc1173e6

View file

@ -737,14 +737,14 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
var newNEAR = originalNEAR + vector.z;
var oldNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
var newNEAR = oldNEAR + vector.z;
// if near is changing, then...
// dimensions changes by: (oldNEAR - newNEAR)
var changeInDimensions = { x: 0, y: 0, z: (originalNEAR - newNEAR) };
var changeInDimensions = { x: 0, y: 0, z: (oldNEAR - newNEAR) };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: 0, y: 0, z: (originalNEAR - newNEAR) * -0.5 };
var changeInPosition = { x: 0, y: 0, z: (oldNEAR - newNEAR) * -0.5 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -752,13 +752,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalNEAR:" + originalNEAR);
print(" oldNEAR:" + oldNEAR);
print(" newNEAR:" + newNEAR);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -785,11 +785,11 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
var newFAR = originalFAR + vector.z;
var changeInDimensions = { x: 0, y: 0, z: (newFAR - originalFAR) };
var oldFAR = selectedEntityPropertiesOriginalPosition.z + halfDimensions.z;
var newFAR = oldFAR + vector.z;
var changeInDimensions = { x: 0, y: 0, z: (newFAR - oldFAR) };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: 0, y: 0, z: (newFAR - originalFAR) * 0.5 };
var changeInPosition = { x: 0, y: 0, z: (newFAR - oldFAR) * 0.5 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -797,13 +797,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalFAR:" + originalFAR);
print(" oldFAR:" + oldFAR);
print(" newFAR:" + newFAR);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -830,11 +830,11 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
var newTOP = originalTOP + vector.y;
var changeInDimensions = { x: 0, y: (newTOP - originalTOP), z: 0 };
var oldTOP = selectedEntityPropertiesOriginalPosition.y + halfDimensions.y;
var newTOP = oldTOP + vector.y;
var changeInDimensions = { x: 0, y: (newTOP - oldTOP), z: 0 };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: 0, y: (newTOP - originalTOP) * 0.5, z: 0 };
var changeInPosition = { x: 0, y: (newTOP - oldTOP) * 0.5, z: 0 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -842,13 +842,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalTOP:" + originalTOP);
print(" oldTOP:" + oldTOP);
print(" newTOP:" + newTOP);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -874,11 +874,11 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
var newBOTTOM = originalBOTTOM + vector.y;
var changeInDimensions = { x: 0, y: (originalBOTTOM - newBOTTOM), z: 0 };
var oldBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
var newBOTTOM = oldBOTTOM + vector.y;
var changeInDimensions = { x: 0, y: (oldBOTTOM - newBOTTOM), z: 0 };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: 0, y: (originalBOTTOM - newBOTTOM) * -0.5, z: 0 };
var changeInPosition = { x: 0, y: (oldBOTTOM - newBOTTOM) * -0.5, z: 0 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -886,13 +886,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalBOTTOM:" + originalBOTTOM);
print(" oldBOTTOM:" + oldBOTTOM);
print(" newBOTTOM:" + newBOTTOM);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -918,11 +918,11 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
var newRIGHT = originalRIGHT + vector.x;
var changeInDimensions = { x: (newRIGHT - originalRIGHT), y: 0 , z: 0 };
var oldRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
var newRIGHT = oldRIGHT + vector.x;
var changeInDimensions = { x: (newRIGHT - oldRIGHT), y: 0 , z: 0 };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: (newRIGHT - originalRIGHT) * 0.5, y: 0, z: 0 };
var changeInPosition = { x: (newRIGHT - oldRIGHT) * 0.5, y: 0, z: 0 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -930,13 +930,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalRIGHT:" + originalRIGHT);
print(" oldRIGHT:" + oldRIGHT);
print(" newRIGHT:" + newRIGHT);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -962,11 +962,11 @@ SelectionDisplay = (function () {
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var originalLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
var newLEFT = originalLEFT + vector.x;
var changeInDimensions = { x: (originalLEFT - newLEFT), y: 0, z: 0 };
var oldLEFT = selectedEntityPropertiesOriginalPosition.x - halfDimensions.x;
var newLEFT = oldLEFT + vector.x;
var changeInDimensions = { x: (oldLEFT - newLEFT), y: 0, z: 0 };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: (originalLEFT - newLEFT) * -0.5, y: 0, z: 0 };
var changeInPosition = { x: (oldLEFT - newLEFT) * -0.5, y: 0, z: 0 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
@ -974,13 +974,13 @@ SelectionDisplay = (function () {
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
print(" originalLEFT:" + originalLEFT);
print(" oldLEFT:" + oldLEFT);
print(" newLEFT:" + newLEFT);
Vec3.print(" originalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" originalPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
@ -990,19 +990,12 @@ SelectionDisplay = (function () {
Entities.editEntity(currentSelection, selectedEntityProperties);
tooltip.updateText(selectedEntityProperties);
that.select(currentSelection, false); // TODO: this should be more than highlighted
};
};
that.stretchRBN = function(event) {
if (!entitySelected || mode !== "STRETCH_RBN") {
return; // not allowed
}
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var right = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
var bottom = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
var near = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
var originalRBN = { x: right, y: bottom, z: near };
pickRay = Camera.computePickRay(event.x, event.y);
// translate mode left/right based on view toward entity
@ -1011,63 +1004,48 @@ SelectionDisplay = (function () {
Quat.getFront(lastAvatarOrientation));
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
// calculate the X/Z axis change... and use that instead of the X/Y axis change
var i = Vec3.dot(vector, Quat.getRight(orientation));
var j = Vec3.dot(vector, Quat.getUp(orientation));
vector = Vec3.sum(Vec3.multiply(Quat.getRight(orientation), i),
Vec3.multiply(Quat.getFront(orientation), j));
newRBN = Vec3.sum(originalRBN, vector);
var oldDimensions = selectedEntityPropertiesOriginalDimensions;
var changeInDimensions = Vec3.subtract(newRBN, originalRBN);
var newDimensions = Vec3.sum(selectedEntityProperties.dimensions, changeInDimensions);
if (newDimensions.x < 0) {
// TODO: need to handle x flip for position
newDimensions.x = Math.abs(newDimensions.x);
}
var halfDimensions = Vec3.multiply(selectedEntityPropertiesOriginalDimensions, 0.5);
var oldRIGHT = selectedEntityPropertiesOriginalPosition.x + halfDimensions.x;
var newRIGHT = oldRIGHT + vector.x;
if (newDimensions.y < 0) {
// TODO: need to handle y flip for position
newDimensions.y = Math.abs(newDimensions.y);
}
var oldBOTTOM = selectedEntityPropertiesOriginalPosition.y - halfDimensions.y;
var newBOTTOM = oldBOTTOM - vector.y;
if (newDimensions.z < 0) {
// TODO: need to handle z flip for position
newDimensions.z = Math.abs(newDimensions.z);
}
changeInDimensions = Vec3.subtract(newDimensions, oldDimensions);
var oldNEAR = selectedEntityPropertiesOriginalPosition.z - halfDimensions.z;
var newNEAR = oldNEAR - vector.z;
// TODO: need to handle registrations, for now assume center registration
var changeInPosition = Vec3.multiply(changeInDimensions, 0.5);
newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = true;
var changeInDimensions = { x: (newRIGHT - oldRIGHT), y: (newBOTTOM - oldBOTTOM) , z: (newNEAR - oldNEAR) };
var newDimensions = Vec3.sum(selectedEntityPropertiesOriginalDimensions, changeInDimensions);
var changeInPosition = { x: (newRIGHT - oldRIGHT) * 0.5,
y: (newBOTTOM - oldBOTTOM) * -0.5,
z: (newNEAR - oldNEAR) * -0.5 };
var newPosition = Vec3.sum(selectedEntityPropertiesOriginalPosition, changeInPosition);
var wantDebug = false;
if (wantDebug) {
print("stretchRBN... ");
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
Vec3.print(" original RBN:", originalRBN);
Vec3.print(" new RBN:", newRBN);
Vec3.print(" SEP.OriginalDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" oldDimensions:", oldDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
print(" oldRIGHT:" + oldRIGHT);
print(" newRIGHT:" + newRIGHT);
Vec3.print(" oldDimensions:", selectedEntityPropertiesOriginalDimensions);
Vec3.print(" changeInDimensions:", changeInDimensions);
Vec3.print(" newDimensions:", newDimensions);
Vec3.print(" oldPosition:", selectedEntityPropertiesOriginalPosition);
Vec3.print(" changeInPosition:", changeInPosition);
Vec3.print(" newPosition:", newPosition);
}
selectedEntityProperties.position = newPosition;
selectedEntityProperties.dimensions = newDimensions;
Entities.editEntity(currentSelection, selectedEntityProperties);
tooltip.updateText(selectedEntityProperties);
that.select(currentSelection, false); // TODO: this should be more than highlighted
};
that.checkMove = function() {
if (currentSelection.isKnownID &&
(!Vec3.equal(MyAvatar.position, lastAvatarPosition) || !Quat.equal(MyAvatar.orientation, lastAvatarOrientation))){
@ -1132,10 +1110,14 @@ SelectionDisplay = (function () {
somethingClicked = true;
break;
case grabberRIGHT:
case grabberEdgeTR: // TODO: maybe this should be TOP+RIGHT stretching?
case grabberEdgeBR: // TODO: maybe this should be BOTTOM+RIGHT stretching?
mode = "STRETCH_RIGHT";
somethingClicked = true;
break;
case grabberLEFT:
case grabberEdgeTL: // TODO: maybe this should be TOP+LEFT stretching?
case grabberEdgeBL: // TODO: maybe this should be BOTTOM+LEFT stretching?
mode = "STRETCH_LEFT";
somethingClicked = true;
break;