mirror of
https://github.com/overte-org/overte.git
synced 2025-04-25 20:16:16 +02:00
updated TO DO
This commit is contained in:
parent
93511616d6
commit
97706e3aed
1 changed files with 14 additions and 14 deletions
|
@ -1,28 +1,28 @@
|
||||||
// REQUIRED:
|
// REQUIRED:
|
||||||
|
|
||||||
|
1) random crashes on moving (I think things going out of bounds???)
|
||||||
|
-- event with edit clamping, we seem to crash if we move an entity to the Y=0 plane
|
||||||
|
|
||||||
|
2) Test file save load for case where two siblings have more than MTU amount of data. I wonder if the fact that file save
|
||||||
7) random crashes on moving (I think things going out of bounds???)
|
|
||||||
|
|
||||||
4) Test file save load for case where two siblings have more than MTU amount of data. I wonder if the fact that file save
|
|
||||||
doesn't include the extra exists bits will break something.
|
doesn't include the extra exists bits will break something.
|
||||||
|
|
||||||
5) Make sure LOD logic honors the LOD settings for entities in "spanners/parent" cells.
|
3) Make sure LOD logic honors the LOD settings for entities in "spanners/parent" cells.
|
||||||
|
|
||||||
8) some jutter with moving entities
|
4) test animation again...
|
||||||
|
|
||||||
|
5) PROP_VISIBLE
|
||||||
|
|
||||||
|
6) PROP_SCRIPT
|
||||||
|
|
||||||
|
7) some jutter with moving entities
|
||||||
-- I think this might only happen with lots of models in an element or in view
|
-- I think this might only happen with lots of models in an element or in view
|
||||||
this may be related to issue 13 below
|
this may be related to issue 13 below
|
||||||
|
|
||||||
9) test animation again...
|
|
||||||
|
|
||||||
10) What happens if the edit properties don't fit in a single message MTU???
|
|
||||||
|
|
||||||
11) EntityItemProperties::decodeEntityEditPacket() doesn't include PROP_SCRIPT
|
|
||||||
|
|
||||||
12) quickly do some edits... then change domains... watch the entities continue to exist in new domain and move around.
|
|
||||||
|
|
||||||
13) Look into why non-changed octree cells are being resent when editing an entity
|
13) Look into why non-changed octree cells are being resent when editing an entity
|
||||||
|
|
||||||
|
10) What happens if the edit properties don't fit in a single message MTU???
|
||||||
|
|
||||||
|
12) quickly do some edits... then change domains... watch the entities continue to exist in new domain and move around.
|
||||||
|
|
||||||
|
|
||||||
// NICE TO DO:
|
// NICE TO DO:
|
||||||
|
|
Loading…
Reference in a new issue