Removed unneeded variable

This commit is contained in:
barnold1953 2014-07-10 17:34:10 -07:00
parent 1781a2d125
commit 97165cadcc

View file

@ -166,7 +166,6 @@ void ApplicationOverlay::displayOverlayTexture() {
void ApplicationOverlay::computeOculusPickRay(float x, float y, glm::vec3& direction) const {
MyAvatar* myAvatar = Application::getInstance()->getAvatar();
glm::quat rot = myAvatar->getOrientation();
//invert y direction
y = 1.0 - y;
@ -179,7 +178,7 @@ void ApplicationOverlay::computeOculusPickRay(float x, float y, glm::vec3& direc
float z = -sqrt(1.0f - dist * dist);
glm::vec3 relativePosition = myAvatar->getHead()->calculateAverageEyePosition() +
glm::normalize(rot * glm::vec3(x, y, z));
glm::normalize(myAvatar->getOrientation() * glm::vec3(x, y, z));
//Rotate the UI pick ray by the avatar orientation
direction = glm::normalize(relativePosition - Application::getInstance()->getCamera()->getPosition());