Bringin back full screen for stereo mode

This commit is contained in:
Sam Gateau 2015-09-15 17:02:30 -07:00
parent f00e3829f1
commit 8ab96fe907

View file

@ -73,14 +73,14 @@ void StereoDisplayPlugin::activate() {
[this](bool clicked) { updateScreen(); }, true, checked, "Screens"); [this](bool clicked) { updateScreen(); }, true, checked, "Screens");
_screenActions[i] = action; _screenActions[i] = action;
} }
// CONTAINER->setFullscreen(qApp->primaryScreen()); CONTAINER->setFullscreen(qApp->primaryScreen());
WindowOpenGLDisplayPlugin::activate(); WindowOpenGLDisplayPlugin::activate();
} }
void StereoDisplayPlugin::updateScreen() { void StereoDisplayPlugin::updateScreen() {
for (uint32_t i = 0; i < _screenActions.size(); ++i) { for (uint32_t i = 0; i < _screenActions.size(); ++i) {
if (_screenActions[i]->isChecked()) { if (_screenActions[i]->isChecked()) {
// CONTAINER->setFullscreen(qApp->screens().at(i)); CONTAINER->setFullscreen(qApp->screens().at(i));
break; break;
} }
} }