From 8ab96fe9072a4884ff243c0ad68e2a0bbfbc376f Mon Sep 17 00:00:00 2001 From: Sam Gateau Date: Tue, 15 Sep 2015 17:02:30 -0700 Subject: [PATCH] Bringin back full screen for stereo mode --- .../src/display-plugins/stereo/StereoDisplayPlugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp b/libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp index d8b20ffdc0..ae3c1f29e2 100644 --- a/libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp +++ b/libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp @@ -73,14 +73,14 @@ void StereoDisplayPlugin::activate() { [this](bool clicked) { updateScreen(); }, true, checked, "Screens"); _screenActions[i] = action; } - // CONTAINER->setFullscreen(qApp->primaryScreen()); + CONTAINER->setFullscreen(qApp->primaryScreen()); WindowOpenGLDisplayPlugin::activate(); } void StereoDisplayPlugin::updateScreen() { for (uint32_t i = 0; i < _screenActions.size(); ++i) { if (_screenActions[i]->isChecked()) { - // CONTAINER->setFullscreen(qApp->screens().at(i)); + CONTAINER->setFullscreen(qApp->screens().at(i)); break; } }