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Add cstdint include to Asset* files
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3 changed files with 6 additions and 0 deletions
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@ -14,6 +14,8 @@
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#include <QBuffer>
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#include <QBuffer>
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#include <QThread>
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#include <QThread>
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#include <cstdint>
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#include "AssetRequest.h"
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#include "AssetRequest.h"
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#include "AssetUpload.h"
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#include "AssetUpload.h"
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#include "NodeList.h"
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#include "NodeList.h"
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#include <QtCore/QObject>
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#include <QtCore/QObject>
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#include <cstdint>
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// You should be able to upload an asset from any thread, and handle the responses in a safe way
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// You should be able to upload an asset from any thread, and handle the responses in a safe way
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// on your own thread. Everything should happen on AssetClient's thread, the caller should
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// on your own thread. Everything should happen on AssetClient's thread, the caller should
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// receive events by connecting to signals on an object that lives on AssetClient's threads.
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// receive events by connecting to signals on an object that lives on AssetClient's threads.
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#include <QtCore/QCryptographicHash>
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#include <QtCore/QCryptographicHash>
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#include <cstdint>
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using MessageID = uint32_t;
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using MessageID = uint32_t;
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using DataOffset = int64_t;
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using DataOffset = int64_t;
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