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minor cleanup
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1 changed files with 1 additions and 3 deletions
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@ -57,12 +57,10 @@ public:
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EntityEditPacketSender* getPacketSender() { return _entityPacketSender; }
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EntityEditPacketSender* getPacketSender() { return _entityPacketSender; }
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private:
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private:
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// incoming changes to physics simulation
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SetOfEntities _entitiesToRemoveFromPhysics;
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SetOfEntities _entitiesToRemoveFromPhysics;
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SetOfEntities _entitiesToAddToPhysics; // entities to be be added to PhysicsEngine (and a their EntityMotionState created)
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SetOfEntities _entitiesToAddToPhysics; // entities to be be added to PhysicsEngine (and a their EntityMotionState created)
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SetOfEntityMotionStates _pendingChanges; // EntityMotionStates already in PhysicsEngine that need their physics changed
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// outgoing changes from physics simulation
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SetOfEntityMotionStates _pendingChanges; // EntityMotionStates already in PhysicsEngine that need their physics changed
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SetOfEntityMotionStates _outgoingChanges; // EntityMotionStates for which we need to send updates to entity-server
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SetOfEntityMotionStates _outgoingChanges; // EntityMotionStates for which we need to send updates to entity-server
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SetOfMotionStates _physicalObjects; // MotionStates of entities in PhysicsEngine
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SetOfMotionStates _physicalObjects; // MotionStates of entities in PhysicsEngine
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