diff --git a/libraries/physics/src/PhysicalEntitySimulation.h b/libraries/physics/src/PhysicalEntitySimulation.h index ad921bd9a1..6796c2ca90 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.h +++ b/libraries/physics/src/PhysicalEntitySimulation.h @@ -57,12 +57,10 @@ public: EntityEditPacketSender* getPacketSender() { return _entityPacketSender; } private: - // incoming changes to physics simulation SetOfEntities _entitiesToRemoveFromPhysics; SetOfEntities _entitiesToAddToPhysics; // entities to be be added to PhysicsEngine (and a their EntityMotionState created) - SetOfEntityMotionStates _pendingChanges; // EntityMotionStates already in PhysicsEngine that need their physics changed - // outgoing changes from physics simulation + SetOfEntityMotionStates _pendingChanges; // EntityMotionStates already in PhysicsEngine that need their physics changed SetOfEntityMotionStates _outgoingChanges; // EntityMotionStates for which we need to send updates to entity-server SetOfMotionStates _physicalObjects; // MotionStates of entities in PhysicsEngine