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1 changed files with 1 additions and 5 deletions
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@ -125,11 +125,7 @@
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Audio.playSound(this.SHOOTING_SOUND, audioProperties);
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},
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clickDownOnEntity: function(entityID, mouseEvent) {
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this.shootBall()
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},
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getGunTipPosition: function(properties) {
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//the tip of the gun is going to be in a different place than the center, so we move in space relative to the model to find that position
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var frontVector = Quat.getFront(properties.rotation);
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