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Fix for array size.
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1 changed files with 1 additions and 1 deletions
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@ -1812,7 +1812,7 @@ void MyAvatar::postUpdate(float deltaTime) {
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if (_enableDebugDrawDetailedCollision) {
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AnimPose rigToWorldPose(glm::vec3(1.0f), getRotation() * Quaternions::Y_180, getPosition());
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const int NUM_DEBUG_COLORS = 7;
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const int NUM_DEBUG_COLORS = 8;
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const glm::vec4 DEBUG_COLORS[NUM_DEBUG_COLORS] = {
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glm::vec4(1.0f, 1.0f, 1.0f, 1.0f),
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glm::vec4(1.0f, 0.0f, 0.0f, 1.0f),
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