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apply refactoring changes to PACKET_TYPE_PING
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parent
e3d9289f1f
commit
6deaa5fd51
4 changed files with 15 additions and 10 deletions
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@ -346,7 +346,7 @@ int main(int argc, const char* argv[]) {
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// pull any new audio data from nodes off of the network stack
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while (nodeList->getNodeSocket()->receive(nodeAddress, packetData, &receivedBytes) &&
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versionForPacketType(packetData[0]) == packetData[1]) {
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packetVersionMatch(packetData)) {
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if (packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO ||
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packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO) {
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Node* avatarNode = nodeList->addOrUpdateNode(nodeAddress,
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@ -80,7 +80,7 @@ void NodeList::timePingReply(sockaddr *nodeAddress, unsigned char *packetData) {
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for(NodeList::iterator node = begin(); node != end(); node++) {
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if (socketMatch(node->getPublicSocket(), nodeAddress) ||
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socketMatch(node->getLocalSocket(), nodeAddress)) {
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int pingTime = usecTimestampNow() - *(long long *)(packetData + sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION));
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int pingTime = usecTimestampNow() - *(long long *)(packetData + numBytesForPacketHeader(packetData));
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node->setPingMs(pingTime / 1000);
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break;
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}
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@ -533,9 +533,9 @@ void VoxelTree::readCodeColorBufferToTreeRecursion(VoxelNode* node, void* extraD
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}
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}
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void VoxelTree::processRemoveVoxelBitstream(unsigned char * bitstream, int bufferSizeBytes) {
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void VoxelTree::processRemoveVoxelBitstream(unsigned char* bitstream, int bufferSizeBytes) {
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//unsigned short int itemNumber = (*((unsigned short int*)&bitstream[sizeof(PACKET_HEADER)]));
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int atByte = sizeof(short int) + sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION);
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int atByte = sizeof(short int) + numBytesForPacketHeader(bitstream);
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unsigned char* voxelCode = (unsigned char*)&bitstream[atByte];
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while (atByte < bufferSizeBytes) {
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int codeLength = numberOfThreeBitSectionsInCode(voxelCode);
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@ -637,19 +637,23 @@ int main(int argc, const char * argv[]) {
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persistVoxelsWhenDirty();
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if (nodeList->getNodeSocket()->receive(&nodePublicAddress, packetData, &receivedBytes) &&
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versionForPacketType(packetData[0]) == packetData[1]) {
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packetVersionMatch(packetData)) {
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int numBytesPacketHeader = numBytesForPacketHeader(packetData);
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if (packetData[0] == PACKET_TYPE_SET_VOXEL || packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) {
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bool destructive = (packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE);
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PerformanceWarning warn(::shouldShowAnimationDebug,
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destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
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::shouldShowAnimationDebug);
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unsigned short int itemNumber = (*((unsigned short int*)&packetData[2]));
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unsigned short int itemNumber = (*((unsigned short int*)(packetData + numBytesPacketHeader)));
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if (::shouldShowAnimationDebug) {
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printf("got %s - command from client receivedBytes=%ld itemNumber=%d\n",
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destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
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receivedBytes,itemNumber);
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}
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int atByte = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION) + sizeof(itemNumber);
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int atByte = numBytesPacketHeader + sizeof(itemNumber);
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unsigned char* voxelData = (unsigned char*)&packetData[atByte];
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while (atByte < receivedBytes) {
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unsigned char octets = (unsigned char)*voxelData;
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@ -703,9 +707,10 @@ int main(int argc, const char * argv[]) {
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// the Z command is a special command that allows the sender to send the voxel server high level semantic
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// requests, like erase all, or add sphere scene
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char* command = (char*) &packetData[2]; // start of the command
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char* command = (char*) &packetData[numBytesPacketHeader]; // start of the command
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int commandLength = strlen(command); // commands are null terminated strings
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int totalLength = sizeof(PACKET_TYPE_Z_COMMAND) + commandLength + 1; // 1 for null termination
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int totalLength = numBytesPacketHeader + commandLength + 1; // 1 for null termination
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printf("got Z message len(%ld)= %s\n", receivedBytes, command);
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bool rebroadcast = true; // by default rebroadcast
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@ -736,7 +741,7 @@ int main(int argc, const char * argv[]) {
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// need to make sure we have it in our nodeList.
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if (packetData[0] == PACKET_TYPE_HEAD_DATA) {
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uint16_t nodeID = 0;
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unpackNodeId(packetData + sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION), &nodeID);
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unpackNodeId(packetData + numBytesPacketHeader, &nodeID);
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Node* node = nodeList->addOrUpdateNode(&nodePublicAddress,
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&nodePublicAddress,
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NODE_TYPE_AGENT,
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