Added angular size limit to hydras too.

This commit is contained in:
Atlante45 2014-06-19 10:46:06 -07:00
parent 641b9e8253
commit 676141024a

View file

@ -278,8 +278,9 @@ function controller(wichSide) {
var X = Vec3.sum(A, Vec3.multiply(B, x));
var d = Vec3.length(Vec3.subtract(P, X));
if (0 < x && x < LASER_LENGTH_FACTOR) {
if (2 * Math.atan(properties.radius / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14 > MAX_ANGULAR_SIZE) {
var angularSize = 2 * Math.atan(properties.radius / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14;
if (0 < x && angularSize > MIN_ANGULAR_SIZE) {
if (angularSize > MAX_ANGULAR_SIZE) {
print("Angular size too big: " + 2 * Math.atan(properties.radius / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14);
return { valid: false };
}