Set minimum angular size too model selection

This commit is contained in:
Atlante45 2014-06-19 10:43:25 -07:00
parent 5801ea2011
commit 641b9e8253

View file

@ -34,6 +34,7 @@ var LASER_COLOR = { red: 255, green: 0, blue: 0 };
var LASER_LENGTH_FACTOR = 500
;
var MIN_ANGULAR_SIZE = 2;
var MAX_ANGULAR_SIZE = 45;
var LEFT = 0;
@ -828,8 +829,9 @@ function mousePressEvent(event) {
var X = Vec3.sum(A, Vec3.multiply(B, x));
var d = Vec3.length(Vec3.subtract(P, X));
if (0 < x && x < LASER_LENGTH_FACTOR) {
if (2 * Math.atan(properties.radius / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14 < MAX_ANGULAR_SIZE) {
var angularSize = 2 * Math.atan(properties.radius / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14;
if (0 < x && angularSize > MIN_ANGULAR_SIZE) {
if (angularSize < MAX_ANGULAR_SIZE) {
modelSelected = true;
selectedModelID = foundModel;
selectedModelProperties = properties;