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Hopefully, a fix for the Windows build.
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@ -168,7 +168,7 @@ UpdateSpannerVisitor::UpdateSpannerVisitor(const QVector<AttributePointer>& attr
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_spanner(spanner),
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_voxelizationSize(qMax(spanner->getBounds().getLongestSide(), spanner->getPlacementGranularity()) * 2.0f /
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AttributeRegistry::getInstance()->getSpannersAttribute()->getLODThresholdMultiplier()),
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_steps(roundf(logf(AttributeRegistry::getInstance()->getSpannersAttribute()->getLODThresholdMultiplier()) /
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_steps(glm::round(logf(AttributeRegistry::getInstance()->getSpannersAttribute()->getLODThresholdMultiplier()) /
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logf(2.0f) - 2.0f)) {
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}
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