mirror of
https://github.com/overte-org/overte.git
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Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
This commit is contained in:
commit
929f08dec2
11 changed files with 70 additions and 18 deletions
4
BUILD.md
4
BUILD.md
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@ -3,7 +3,7 @@ Dependencies
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* [cmake](http://www.cmake.org/cmake/resources/software.html) ~> 2.8.11
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* [Qt](http://qt-project.org/downloads) ~> 5.2.0
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* [zLib](http://www.zlib.net/) ~> 1.2.8
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* [glm](http://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.0
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* [glm](http://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.2
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* [qxmpp](https://code.google.com/p/qxmpp/) ~> 0.7.6
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#####Linux only
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@ -142,4 +142,4 @@ If you need to debug Interface, you can run interface from within Visual Studio
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####Debugging Interface
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* In the Solution Explorer, right click interface and click Set as StartUp Project
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* Set the "Working Directory" for the Interface debugging sessions to the Debug output directory so that your application can load resources. Do this: right click interface and click Properties, choose Debugging from Configuration Properties, set Working Directory to .\Debug
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* Now you can run and debug interface through Visual Studio
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* Now you can run and debug interface through Visual Studio
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@ -23,7 +23,7 @@ Running Interface
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When you launch interface, you will automatically connect to our default domain: "root.highfidelity.io".
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If you don't see anything, make sure your preferences are pointing to
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root.highfidelity.io, if you still have no luck it's possible our servers are
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root.highfidelity.io (set your domain via Cmnd+D/Cntrl+D), if you still have no luck it's possible our servers are
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simply down; if you're experiencing a major bug, let us know by adding an issue to this repository.
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Make sure to include details about your computer and how to reproduce the bug.
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@ -162,11 +162,11 @@ function flyWithHydra(deltaTime) {
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if (thrustMultiplier < MAX_THRUST_MULTIPLIER) {
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thrustMultiplier *= 1 + (deltaTime * THRUST_INCREASE_RATE);
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}
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var currentOrientation = MyAvatar.orientation;
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var headOrientation = MyAvatar.headOrientation;
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var front = Quat.getFront(currentOrientation);
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var right = Quat.getRight(currentOrientation);
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var up = Quat.getUp(currentOrientation);
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var front = Quat.getFront(headOrientation);
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var right = Quat.getRight(headOrientation);
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var up = Quat.getUp(headOrientation);
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var thrustFront = Vec3.multiply(front, MyAvatar.scale * THRUST_MAG_HAND_JETS *
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thrustJoystickPosition.y * thrustMultiplier * deltaTime);
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@ -4,22 +4,22 @@
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<context>
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<name>Application</name>
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<message>
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<location filename="src/Application.cpp" line="1380"/>
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<location filename="src/Application.cpp" line="1381"/>
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<source>Export Voxels</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="src/Application.cpp" line="1381"/>
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<location filename="src/Application.cpp" line="1382"/>
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<source>Sparse Voxel Octree Files (*.svo)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="src/Application.cpp" line="3617"/>
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<location filename="src/Application.cpp" line="3623"/>
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<source>Open Script</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="src/Application.cpp" line="3618"/>
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<location filename="src/Application.cpp" line="3624"/>
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<source>JavaScript Files (*.js)</source>
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<translation type="unfinished"></translation>
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</message>
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@ -169,6 +169,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_bytesPerSecond(0),
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_recentMaxPackets(0),
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_resetRecentMaxPacketsSoon(true),
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_previousScriptLocation(),
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_logger(new FileLogger(this))
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{
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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@ -3610,12 +3611,20 @@ void Application::loadScript(const QString& scriptName) {
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}
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void Application::loadDialog() {
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// shut down and stop any existing script
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QString desktopLocation = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
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QString suggestedName = desktopLocation.append("/script.js");
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QString suggestedName;
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if (_previousScriptLocation.isEmpty()) {
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QString desktopLocation = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
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suggestedName = desktopLocation.append("/script.js");
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} else {
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suggestedName = _previousScriptLocation;
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}
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QString fileNameString = QFileDialog::getOpenFileName(_glWidget, tr("Open Script"), suggestedName,
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tr("JavaScript Files (*.js)"));
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if (!fileNameString.isEmpty()) {
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_previousScriptLocation = fileNameString;
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}
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loadScript(fileNameString);
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}
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@ -483,6 +483,8 @@ private:
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ControllerScriptingInterface _controllerScriptingInterface;
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QPointer<LogDialog> _logDialog;
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QString _previousScriptLocation;
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FileLogger* _logger;
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void checkVersion();
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@ -1102,6 +1102,11 @@ void Menu::showMetavoxelEditor() {
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}
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void Menu::showChat() {
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if (!_chatAction->isEnabled()) {
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// Don't do anything if chat is disabled (No
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// QXMPP library or xmpp is disconnected).
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return;
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}
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QMainWindow* mainWindow = Application::getInstance()->getWindow();
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if (!_chatWindow) {
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mainWindow->addDockWidget(Qt::NoDockWidgetArea, _chatWindow = new ChatWindow());
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@ -51,6 +51,7 @@ Node::Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const
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_lastHeardMicrostamp(usecTimestampNow()),
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_publicSocket(publicSocket),
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_localSocket(localSocket),
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_symmetricSocket(),
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_activeSocket(NULL),
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_connectionSecret(),
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_bytesReceivedMovingAverage(NULL),
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@ -84,6 +85,15 @@ void Node::setLocalSocket(const HifiSockAddr& localSocket) {
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_localSocket = localSocket;
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}
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void Node::setSymmetricSocket(const HifiSockAddr& symmetricSocket) {
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if (_activeSocket == &_symmetricSocket) {
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// if the active socket was the symmetric socket then reset it to NULL
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_activeSocket = NULL;
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}
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_symmetricSocket = symmetricSocket;
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}
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void Node::activateLocalSocket() {
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qDebug() << "Activating local socket for node" << *this;
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_activeSocket = &_localSocket;
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@ -94,6 +104,11 @@ void Node::activatePublicSocket() {
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_activeSocket = &_publicSocket;
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}
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void Node::activateSymmetricSocket() {
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qDebug() << "Activating symmetric socket for node" << *this;
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_activeSocket = &_symmetricSocket;
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}
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void Node::recordBytesReceived(int bytesReceived) {
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if (!_bytesReceivedMovingAverage) {
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_bytesReceivedMovingAverage = new SimpleMovingAverage(100);
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@ -70,11 +70,14 @@ public:
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void setPublicSocket(const HifiSockAddr& publicSocket);
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const HifiSockAddr& getLocalSocket() const { return _localSocket; }
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void setLocalSocket(const HifiSockAddr& localSocket);
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const HifiSockAddr& getSymmetricSocket() const { return _symmetricSocket; }
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void setSymmetricSocket(const HifiSockAddr& symmetricSocket);
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const HifiSockAddr* getActiveSocket() const { return _activeSocket; }
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void activatePublicSocket();
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void activateLocalSocket();
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void activateSymmetricSocket();
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const QUuid& getConnectionSecret() const { return _connectionSecret; }
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void setConnectionSecret(const QUuid& connectionSecret) { _connectionSecret = connectionSecret; }
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@ -110,6 +113,7 @@ private:
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quint64 _lastHeardMicrostamp;
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HifiSockAddr _publicSocket;
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HifiSockAddr _localSocket;
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HifiSockAddr _symmetricSocket;
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HifiSockAddr* _activeSocket;
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QUuid _connectionSecret;
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SimpleMovingAverage* _bytesReceivedMovingAverage;
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@ -294,6 +294,15 @@ void NodeList::processNodeData(const HifiSockAddr& senderSockAddr, const QByteAr
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matchingNode->setLastHeardMicrostamp(usecTimestampNow());
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QByteArray replyPacket = constructPingReplyPacket(packet);
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writeDatagram(replyPacket, matchingNode, senderSockAddr);
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// If we don't have a symmetric socket for this node and this socket doesn't match
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// what we have for public and local then set it as the symmetric.
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// This allows a server on a reachable port to communicate with nodes on symmetric NATs
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if (matchingNode->getSymmetricSocket().isNull()) {
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if (senderSockAddr != matchingNode->getLocalSocket() && senderSockAddr != matchingNode->getPublicSocket()) {
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matchingNode->setSymmetricSocket(senderSockAddr);
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}
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}
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}
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break;
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@ -782,7 +791,7 @@ QByteArray NodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
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return replyPacket;
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}
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void NodeList::pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node) {
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void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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// send the ping packet to the local and public sockets for this node
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QByteArray localPingPacket = constructPingPacket(PingType::Local);
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@ -790,6 +799,11 @@ void NodeList::pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer&
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QByteArray publicPingPacket = constructPingPacket(PingType::Public);
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writeDatagram(publicPingPacket, node, node->getPublicSocket());
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if (!node->getSymmetricSocket().isNull()) {
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QByteArray symmetricPingPacket = constructPingPacket(PingType::Symmetric);
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writeDatagram(symmetricPingPacket, node, node->getSymmetricSocket());
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}
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}
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SharedNodePointer NodeList::addOrUpdateNode(const QUuid& uuid, char nodeType,
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@ -860,7 +874,7 @@ void NodeList::pingInactiveNodes() {
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foreach (const SharedNodePointer& node, getNodeHash()) {
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if (!node->getActiveSocket()) {
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// we don't have an active link to this node, ping it to set that up
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pingPublicAndLocalSocketsForInactiveNode(node);
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pingPunchForInactiveNode(node);
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}
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}
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}
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@ -879,6 +893,8 @@ void NodeList::activateSocketFromNodeCommunication(const QByteArray& packet, con
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sendingNode->activateLocalSocket();
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} else if (pingType == PingType::Public && !sendingNode->getActiveSocket()) {
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sendingNode->activatePublicSocket();
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} else if (pingType == PingType::Symmetric && !sendingNode->getActiveSocket()) {
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sendingNode->activateSymmetricSocket();
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}
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}
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@ -58,6 +58,7 @@ namespace PingType {
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const PingType_t Agnostic = 0;
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const PingType_t Local = 1;
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const PingType_t Public = 2;
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const PingType_t Symmetric = 3;
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}
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class NodeList : public QObject {
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@ -101,7 +102,7 @@ public:
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QByteArray constructPingPacket(PingType_t pingType = PingType::Agnostic);
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QByteArray constructPingReplyPacket(const QByteArray& pingPacket);
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void pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node);
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void pingPunchForInactiveNode(const SharedNodePointer& node);
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SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
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SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
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