Merge pull request #7716 from AndrewMeadows/fix-linux-build

fix linux build
This commit is contained in:
Brad Hefta-Gaub 2016-04-19 19:01:04 -07:00
commit 58f489679e

View file

@ -38,7 +38,7 @@ bool compileShader(GLenum shaderDomain, const std::string& shaderSource, const s
GLuint glshader = glCreateShader(shaderDomain);
if (!glshader) {
qCDebug(gpulogging) << "GLShader::compileShader - failed to create the gl shader object";
return nullptr;
return false;
}
// Assign the source