Adjust force multiplier and timestep

This commit is contained in:
unknown 2015-09-28 16:49:55 -07:00
parent 5c7cf76035
commit 56a0456f70

View file

@ -41,10 +41,10 @@ var LINE_LENGTH = 500;
//
var GRAB_RADIUS = 0.3; // if the ray misses but an object is this close, it will still be selected
var NEAR_GRABBING_ACTION_TIMEFRAME = 0.01; // how quickly objects move to their new position
var NEAR_GRABBING_ACTION_TIMEFRAME = 0.05; // how quickly objects move to their new position
var NEAR_GRABBING_VELOCITY_SMOOTH_RATIO = 1.0; // adjust time-averaging of held object's velocity. 1.0 to disable.
var NEAR_PICK_MAX_DISTANCE = 0.6; // max length of pick-ray for close grabbing to be selected
var RELEASE_VELOCITY_MULTIPLIER = 1.0; // affects throwing things
var RELEASE_VELOCITY_MULTIPLIER = 1.5; // affects throwing things
/////////////////////////////////////////////////////////////////
//