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Adjust force multiplier and timestep
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1 changed files with 2 additions and 2 deletions
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@ -41,10 +41,10 @@ var LINE_LENGTH = 500;
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//
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var GRAB_RADIUS = 0.3; // if the ray misses but an object is this close, it will still be selected
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var NEAR_GRABBING_ACTION_TIMEFRAME = 0.01; // how quickly objects move to their new position
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var NEAR_GRABBING_ACTION_TIMEFRAME = 0.05; // how quickly objects move to their new position
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var NEAR_GRABBING_VELOCITY_SMOOTH_RATIO = 1.0; // adjust time-averaging of held object's velocity. 1.0 to disable.
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var NEAR_PICK_MAX_DISTANCE = 0.6; // max length of pick-ray for close grabbing to be selected
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var RELEASE_VELOCITY_MULTIPLIER = 1.0; // affects throwing things
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var RELEASE_VELOCITY_MULTIPLIER = 1.5; // affects throwing things
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/////////////////////////////////////////////////////////////////
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//
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