diff --git a/examples/controllers/handControllerGrab.js b/examples/controllers/handControllerGrab.js index 011a9d434b..024b40a885 100644 --- a/examples/controllers/handControllerGrab.js +++ b/examples/controllers/handControllerGrab.js @@ -41,10 +41,10 @@ var LINE_LENGTH = 500; // var GRAB_RADIUS = 0.3; // if the ray misses but an object is this close, it will still be selected -var NEAR_GRABBING_ACTION_TIMEFRAME = 0.01; // how quickly objects move to their new position +var NEAR_GRABBING_ACTION_TIMEFRAME = 0.05; // how quickly objects move to their new position var NEAR_GRABBING_VELOCITY_SMOOTH_RATIO = 1.0; // adjust time-averaging of held object's velocity. 1.0 to disable. var NEAR_PICK_MAX_DISTANCE = 0.6; // max length of pick-ray for close grabbing to be selected -var RELEASE_VELOCITY_MULTIPLIER = 1.0; // affects throwing things +var RELEASE_VELOCITY_MULTIPLIER = 1.5; // affects throwing things ///////////////////////////////////////////////////////////////// //