making the sun position a direction

This commit is contained in:
Sam Gateau 2015-01-05 15:02:12 -08:00
parent b385fe9679
commit 56758759e5

View file

@ -2505,8 +2505,10 @@ void Application::loadViewFrustum(Camera& camera, ViewFrustum& viewFrustum) {
}
glm::vec3 Application::getSunDirection() {
return glm::normalize(_environment.getClosestData(_myCamera.getPosition()).getSunLocation(_myCamera.getPosition()) -
_myCamera.getPosition());
/* return glm::normalize(_environment.getClosestData(_myCamera.getPosition()).getSunLocation(_myCamera.getPosition()) -
_myCamera.getPosition());*/
// Sun direction is in fact just the location of the sun relative to the origin
return glm::normalize(_environment.getClosestData(_myCamera.getPosition()).getSunLocation(_myCamera.getPosition()));
}
void Application::updateShadowMap() {