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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
This commit is contained in:
commit
5459b8402c
6 changed files with 87 additions and 19 deletions
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@ -12,6 +12,12 @@ We have a [homebrew formulas repository](https://github.com/highfidelity/homebre
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*Our [qt5 homebrew formula](https://raw.github.com/highfidelity/homebrew-formulas/master/qt5.rb) is for a patched version of Qt 5.4.x stable that removes wireless network scanning that can reduce real-time audio performance. We recommended you use this formula to install Qt.*
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###Qt
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Assuming you've installed Qt 5 using the homebrew instructions above, you'll need to set QT_CMAKE_PREFIX_PATH so CMake can find your installation of Qt. For Qt 5.4.1 installed via homebrew, set QT_CMAKE_PREFIX_PATH as follows.
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export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.4.1/lib/cmake
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###Xcode
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If Xcode is your editor of choice, you can ask CMake to generate Xcode project files instead of Unix Makefiles.
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@ -19,4 +25,4 @@ If Xcode is your editor of choice, you can ask CMake to generate Xcode project f
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After running cmake, you will have the make files or Xcode project file necessary to build all of the components. Open the hifi.xcodeproj file, choose ALL_BUILD from the Product > Scheme menu (or target drop down), and click Run.
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If the build completes successfully, you will have built targets for all components located in the `build/${target_name}/Debug` directories.
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If the build completes successfully, you will have built targets for all components located in the `build/${target_name}/Debug` directories.
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6
cmake/externals/polyvox/CMakeLists.txt
vendored
6
cmake/externals/polyvox/CMakeLists.txt
vendored
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@ -3,8 +3,8 @@ set(EXTERNAL_NAME polyvox)
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include(ExternalProject)
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ExternalProject_Add(
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${EXTERNAL_NAME}
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URL http://hifi-public.s3.amazonaws.com/dependencies/polyvox-master-2015-5-27.zip
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URL_MD5 e3dd09a24df4db29ba370e3bea753388
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URL http://hifi-public.s3.amazonaws.com/dependencies/polyvox.zip
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URL_MD5 904b840328278c9b36fa7a14be730c34
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CMAKE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>
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BINARY_DIR ${EXTERNAL_PROJECT_PREFIX}/build
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LOG_DOWNLOAD 1
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@ -45,7 +45,7 @@ else ()
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endif ()
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if (WIN32)
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if (WIN32)
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set(${EXTERNAL_NAME_UPPER}_CORE_LIBRARY ${INSTALL_DIR}/PolyVoxCore/lib/PolyVoxCore.lib CACHE FILEPATH "polyvox core library")
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# set(${EXTERNAL_NAME_UPPER}_UTIL_LIBRARY ${INSTALL_DIR}/PolyVoxUtil/lib/PolyVoxUtil.lib CACHE FILEPATH "polyvox util library")
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elseif (APPLE)
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@ -93,22 +93,24 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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if (_isFaceTrackerConnected) {
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_blendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
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if (typeid(*faceTracker) == typeid(DdeFaceTracker)
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&& Menu::getInstance()->isOptionChecked(MenuOption::UseAudioForMouth)) {
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if (typeid(*faceTracker) == typeid(DdeFaceTracker)) {
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calculateMouthShapes();
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if (Menu::getInstance()->isOptionChecked(MenuOption::UseAudioForMouth)) {
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calculateMouthShapes();
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const int JAW_OPEN_BLENDSHAPE = 21;
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const int MMMM_BLENDSHAPE = 34;
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const int FUNNEL_BLENDSHAPE = 40;
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const int SMILE_LEFT_BLENDSHAPE = 28;
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const int SMILE_RIGHT_BLENDSHAPE = 29;
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_blendshapeCoefficients[JAW_OPEN_BLENDSHAPE] += _audioJawOpen;
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_blendshapeCoefficients[SMILE_LEFT_BLENDSHAPE] += _mouth4;
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_blendshapeCoefficients[SMILE_RIGHT_BLENDSHAPE] += _mouth4;
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_blendshapeCoefficients[MMMM_BLENDSHAPE] += _mouth2;
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_blendshapeCoefficients[FUNNEL_BLENDSHAPE] += _mouth3;
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const int JAW_OPEN_BLENDSHAPE = 21;
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const int MMMM_BLENDSHAPE = 34;
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const int FUNNEL_BLENDSHAPE = 40;
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const int SMILE_LEFT_BLENDSHAPE = 28;
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const int SMILE_RIGHT_BLENDSHAPE = 29;
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_blendshapeCoefficients[JAW_OPEN_BLENDSHAPE] += _audioJawOpen;
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_blendshapeCoefficients[SMILE_LEFT_BLENDSHAPE] += _mouth4;
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_blendshapeCoefficients[SMILE_RIGHT_BLENDSHAPE] += _mouth4;
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_blendshapeCoefficients[MMMM_BLENDSHAPE] += _mouth2;
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_blendshapeCoefficients[FUNNEL_BLENDSHAPE] += _mouth3;
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}
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applyEyelidOffset(getFinalOrientationInWorldFrame());
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}
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}
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}
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@ -203,6 +205,9 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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_mouth3,
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_mouth4,
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_blendshapeCoefficients);
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applyEyelidOffset(getOrientation());
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} else {
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_saccade = glm::vec3();
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}
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@ -218,7 +223,6 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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}
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}
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_eyePosition = calculateAverageEyePosition();
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}
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void Head::calculateMouthShapes() {
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@ -249,6 +253,32 @@ void Head::calculateMouthShapes() {
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_mouth4 = glm::mix(_audioJawOpen, _mouth4, SMILE_PERIOD + randFloat() * SMILE_RANDOM_PERIOD);
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}
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void Head::applyEyelidOffset(glm::quat headOrientation) {
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// Adjusts the eyelid blendshape coefficients so that the eyelid follows the iris as the head pitches.
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glm::quat eyeRotation = rotationBetween(headOrientation * IDENTITY_FRONT, getCorrectedLookAtPosition() - _eyePosition);
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eyeRotation = eyeRotation * glm::angleAxis(safeEulerAngles(headOrientation).y, IDENTITY_UP); // Rotation w.r.t. head
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float eyePitch = safeEulerAngles(eyeRotation).x;
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const float EYE_PITCH_TO_COEFFICIENT = 1.6f; // Empirically determined
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const float MAX_EYELID_OFFSET = 0.8f; // So that don't fully close eyes when looking way down
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float eyelidOffset = glm::clamp(-eyePitch * EYE_PITCH_TO_COEFFICIENT, -1.0f, MAX_EYELID_OFFSET);
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for (int i = 0; i < 2; i++) {
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const int LEFT_EYE = 8;
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float eyeCoefficient = _blendshapeCoefficients[i] - _blendshapeCoefficients[LEFT_EYE + i]; // Raw value
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eyeCoefficient = glm::clamp(eyelidOffset + eyeCoefficient * (1.0f - eyelidOffset), -1.0f, 1.0f);
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if (eyeCoefficient > 0.0f) {
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_blendshapeCoefficients[i] = eyeCoefficient;
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_blendshapeCoefficients[LEFT_EYE + i] = 0.0f;
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} else {
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_blendshapeCoefficients[i] = 0.0f;
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_blendshapeCoefficients[LEFT_EYE + i] = -eyeCoefficient;
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}
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}
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}
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void Head::relaxLean(float deltaTime) {
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// restore rotation, lean to neutral positions
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const float LEAN_RELAXATION_PERIOD = 0.25f; // seconds
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@ -155,6 +155,7 @@ private:
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// private methods
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void renderLookatVectors(RenderArgs* renderArgs, glm::vec3 leftEyePosition, glm::vec3 rightEyePosition, glm::vec3 lookatPosition);
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void calculateMouthShapes();
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void applyEyelidOffset(glm::quat headOrientation);
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friend class FaceModel;
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};
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@ -17,4 +17,10 @@ find_package(PolyVox REQUIRED)
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target_include_directories(${TARGET_NAME} SYSTEM PUBLIC ${POLYVOX_INCLUDE_DIRS})
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target_link_libraries(${TARGET_NAME} ${POLYVOX_LIBRARIES})
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# for changing the pitch of collision sounds
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add_dependency_external_projects(soxr)
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find_package(Soxr REQUIRED)
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target_link_libraries(${TARGET_NAME} ${SOXR_LIBRARIES})
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target_include_directories(${TARGET_NAME} SYSTEM PRIVATE ${SOXR_INCLUDE_DIRS})
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link_hifi_libraries(shared gpu script-engine render render-utils)
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@ -28,6 +28,8 @@
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#include <ScriptEngine.h>
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#include <TextureCache.h>
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#include <SoundCache.h>
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#include <soxr.h>
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#include <AudioConstants.h>
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#include "EntityTreeRenderer.h"
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@ -1203,7 +1205,30 @@ void EntityTreeRenderer::playEntityCollisionSound(const QUuid& myNodeID, EntityT
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options.stereo = sound->isStereo();
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options.position = position;
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options.volume = volume;
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AudioInjector* injector = new AudioInjector(sound.data(), options);
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// Shift the pitch down by ln(1 + (size / COLLISION_SIZE_FOR_STANDARD_PITCH)) / ln(2)
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const float COLLISION_SIZE_FOR_STANDARD_PITCH = 0.2f;
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QByteArray samples = sound->getByteArray();
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soxr_io_spec_t spec = soxr_io_spec(SOXR_INT16_I, SOXR_INT16_I);
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soxr_quality_spec_t qualitySpec = soxr_quality_spec(SOXR_MQ, 0);
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const int channelCount = sound->isStereo() ? 2 : 1;
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const float factor = log(1.0f + (entity->getMaximumAACube().getLargestDimension() / COLLISION_SIZE_FOR_STANDARD_PITCH)) / log(2);
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const int standardRate = AudioConstants::SAMPLE_RATE;
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const int resampledRate = standardRate * factor;
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const int nInputSamples = samples.size() / sizeof(int16_t);
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const int nOutputSamples = nInputSamples * factor;
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QByteArray resampled(nOutputSamples * sizeof(int16_t), '\0');
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const int16_t* receivedSamples = reinterpret_cast<const int16_t*>(samples.data());
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soxr_error_t soxError = soxr_oneshot(standardRate, resampledRate, channelCount,
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receivedSamples, nInputSamples, NULL,
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reinterpret_cast<int16_t*>(resampled.data()), nOutputSamples, NULL,
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&spec, &qualitySpec, 0);
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if (soxError) {
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qCDebug(entitiesrenderer) << "Unable to resample" << collisionSoundURL << "from" << nInputSamples << "@" << standardRate << "to" << nOutputSamples << "@" << resampledRate;
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resampled = samples;
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}
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AudioInjector* injector = new AudioInjector(resampled, options);
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injector->setLocalAudioInterface(_localAudioInterface);
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injector->triggerDeleteAfterFinish();
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QThread* injectorThread = new QThread();
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