Warning fix

This commit is contained in:
Anthony J. Thibault 2015-11-25 14:02:14 -08:00
parent 23def8d173
commit 5072339a22

View file

@ -81,7 +81,7 @@ AnimPose AnimSkeleton::getAbsolutePose(int jointIndex, const AnimPoseVec& poses)
void AnimSkeleton::convertRelativePosesToAbsolute(AnimPoseVec& poses) const {
// poses start off relative and leave in absolute frame
for (int i = 0; i < poses.size() && i < _joints.size(); ++i) {
for (int i = 0; i < (int)poses.size() && i < (int)_joints.size(); ++i) {
int parentIndex = _joints[i].parentIndex;
if (parentIndex != -1) {
poses[i] = poses[parentIndex] * poses[i];