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spacing cleanup in EntityTreeSendThread
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1 changed files with 0 additions and 2 deletions
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@ -76,7 +76,6 @@ void EntityTreeSendThread::preDistributionProcessing() {
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nodeData->setShouldForceFullScene(requiresFullScene);
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}
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}
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}
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}
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}
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@ -113,7 +112,6 @@ bool EntityTreeSendThread::addDescendantsToExtraFlaggedEntities(const QUuid& fil
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// enumerate the immediate children of this entity
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foreach (SpatiallyNestablePointer child, entityItem.getChildren()) {
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if (child && child->getNestableType() == NestableType::Entity) {
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// this is a child that is an entity
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