mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 18:23:54 +02:00
Merge pull request #8994 from ZappoMan/reduceTextureMax
more conservative texture memory budget
This commit is contained in:
commit
4b1034a5e6
1 changed files with 1 additions and 1 deletions
|
@ -111,7 +111,7 @@ float GLTexture::getMemoryPressure() {
|
|||
}
|
||||
#else
|
||||
// Hardcode texture limit for sparse textures at 1 GB for now
|
||||
availableTextureMemory = GPU_MEMORY_RESERVE_BYTES;
|
||||
availableTextureMemory = TEXTURE_MEMORY_MIN_BYTES;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue