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Increase maximum friction to 10.0 - Bullet's maximum
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@ -65,7 +65,7 @@ const float ENTITY_ITEM_MAX_RESTITUTION = 0.99f;
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const float ENTITY_ITEM_DEFAULT_RESTITUTION = 0.5f;
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const float ENTITY_ITEM_MIN_FRICTION = 0.0f;
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const float ENTITY_ITEM_MAX_FRICTION = 1.0f;
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const float ENTITY_ITEM_MAX_FRICTION = 10.0f;
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const float ENTITY_ITEM_DEFAULT_FRICTION = 0.5f;
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const bool ENTITY_ITEM_DEFAULT_COLLISIONLESS = false;
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