Increase maximum friction to 1.0 - bullet can handle it

This commit is contained in:
David Rowe 2016-05-04 10:58:33 +12:00
parent bc04d1b477
commit d1064bf5ea

View file

@ -65,7 +65,7 @@ const float ENTITY_ITEM_MAX_RESTITUTION = 0.99f;
const float ENTITY_ITEM_DEFAULT_RESTITUTION = 0.5f;
const float ENTITY_ITEM_MIN_FRICTION = 0.0f;
const float ENTITY_ITEM_MAX_FRICTION = 0.9999f;
const float ENTITY_ITEM_MAX_FRICTION = 1.0f;
const float ENTITY_ITEM_DEFAULT_FRICTION = 0.5f;
const bool ENTITY_ITEM_DEFAULT_COLLISIONLESS = false;