use a better variable name

This commit is contained in:
Andrew Meadows 2017-10-03 12:19:19 -07:00
parent ef326a3851
commit 46e809bbb2

View file

@ -266,15 +266,15 @@ void EntityTreeRenderer::update(bool simulate) {
if (scene) { if (scene) {
render::Transaction transaction; render::Transaction transaction;
{ {
PerformanceTimer foo("add"); PerformanceTimer pt("add");
addPendingEntities(scene, transaction); addPendingEntities(scene, transaction);
} }
{ {
PerformanceTimer foo("change"); PerformanceTimer pt("change");
updateChangedEntities(scene, transaction); updateChangedEntities(scene, transaction);
} }
{ {
PerformanceTimer foo("enqueue"); PerformanceTimer pt("enqueue");
scene->enqueueTransaction(transaction); scene->enqueueTransaction(transaction);
} }
} }