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use a better variable name
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1 changed files with 3 additions and 3 deletions
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@ -266,15 +266,15 @@ void EntityTreeRenderer::update(bool simulate) {
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if (scene) {
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if (scene) {
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render::Transaction transaction;
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render::Transaction transaction;
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{
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{
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PerformanceTimer foo("add");
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PerformanceTimer pt("add");
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addPendingEntities(scene, transaction);
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addPendingEntities(scene, transaction);
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}
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}
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{
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{
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PerformanceTimer foo("change");
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PerformanceTimer pt("change");
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updateChangedEntities(scene, transaction);
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updateChangedEntities(scene, transaction);
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}
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}
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{
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{
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PerformanceTimer foo("enqueue");
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PerformanceTimer pt("enqueue");
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scene->enqueueTransaction(transaction);
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scene->enqueueTransaction(transaction);
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}
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}
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}
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}
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