expose performance hot spot in stats details

This commit is contained in:
Andrew Meadows 2017-10-03 11:59:25 -07:00
parent ea3da6c9dd
commit ef326a3851

View file

@ -260,12 +260,24 @@ void EntityTreeRenderer::update(bool simulate) {
}
}
auto scene = _viewState->getMain3DScene();
if (scene) {
render::Transaction transaction;
addPendingEntities(scene, transaction);
updateChangedEntities(scene, transaction);
scene->enqueueTransaction(transaction);
{
PerformanceTimer sceneTimer("scene");
auto scene = _viewState->getMain3DScene();
if (scene) {
render::Transaction transaction;
{
PerformanceTimer foo("add");
addPendingEntities(scene, transaction);
}
{
PerformanceTimer foo("change");
updateChangedEntities(scene, transaction);
}
{
PerformanceTimer foo("enqueue");
scene->enqueueTransaction(transaction);
}
}
}
}
}
@ -1078,4 +1090,4 @@ void EntityTreeRenderer::onEntityChanged(const EntityItemID& id) {
_changedEntitiesGuard.withWriteLock([&] {
_changedEntities.insert(id);
});
}
}