use a better variable name

This commit is contained in:
Andrew Meadows 2017-10-03 12:19:19 -07:00
parent ef326a3851
commit 46e809bbb2

View file

@ -266,15 +266,15 @@ void EntityTreeRenderer::update(bool simulate) {
if (scene) {
render::Transaction transaction;
{
PerformanceTimer foo("add");
PerformanceTimer pt("add");
addPendingEntities(scene, transaction);
}
{
PerformanceTimer foo("change");
PerformanceTimer pt("change");
updateChangedEntities(scene, transaction);
}
{
PerformanceTimer foo("enqueue");
PerformanceTimer pt("enqueue");
scene->enqueueTransaction(transaction);
}
}