Fix bad variable initialization

This commit is contained in:
samcake 2016-11-04 13:29:27 -07:00
parent 76aa541d4a
commit 449add6b34

View file

@ -290,11 +290,11 @@ void Stats::updateStats(bool force) {
STAT_UPDATE(sendingMode, sendingModeResult);
}
auto& GPUContext = qApp->getGPUContext();
auto gpuContext = qApp->getGPUContext();
// Update Frame timing (in ms)
STAT_UPDATE(gpuFrameTime, (float) GPUContext->getFrameTimerGPUAverage());
STAT_UPDATE(batchFrameTime, (float)GPUContext->getFrameTimerBatchAverage());
STAT_UPDATE(gpuFrameTime, (float)gpuContext->getFrameTimerGPUAverage());
STAT_UPDATE(batchFrameTime, (float)gpuContext->getFrameTimerBatchAverage());
STAT_UPDATE(gpuBuffers, (int)gpu::Context::getBufferGPUCount());
STAT_UPDATE(gpuBufferMemory, (int)BYTES_TO_MB(gpu::Context::getBufferGPUMemoryUsage()));
@ -308,7 +308,7 @@ void Stats::updateStats(bool force) {
STAT_UPDATE(gpuTextureVirtualMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUVirtualMemoryUsage()));
STAT_UPDATE(gpuTextureFramebufferMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUFramebufferMemoryUsage()));
STAT_UPDATE(gpuTextureSparseMemory, (int)BYTES_TO_MB(gpu::Texture::getTextureGPUSparseMemoryUsage()));
STAT_UPDATE(gpuSparseTextureEnabled, qApp->getGPUContext()->getBackend()->isTextureManagementSparseEnabled() ? 1 : 0);
STAT_UPDATE(gpuSparseTextureEnabled, gpuContext->getBackend()->isTextureManagementSparseEnabled() ? 1 : 0);
STAT_UPDATE(gpuFreeMemory, (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemory()));
STAT_UPDATE(rectifiedTextureCount, (int)RECTIFIED_TEXTURE_COUNT.load());
STAT_UPDATE(decimatedTextureCount, (int)DECIMATED_TEXTURE_COUNT.load());