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Fix other avatar not rendered in first person
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1 changed files with 1 additions and 1 deletions
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@ -1427,7 +1427,7 @@ float Avatar::getBallRenderAlpha(int ball, bool lookingInMirror) const {
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void Avatar::renderBody(bool lookingInMirror, bool renderAvatarBalls) {
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if (Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON) {
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if (isMyAvatar() && Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON) {
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// Dont display body
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} else if (_head.getFace().isFullFrame()) {
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// Render the full-frame video
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