This commit is contained in:
atlante45 2013-08-07 14:51:09 -07:00
commit b6adb14a16
4 changed files with 83 additions and 3 deletions

View file

@ -63,7 +63,6 @@ void Face::setFrameFromWebcam() {
_textureSize = webcam->getTextureSize();
_textureRect = webcam->getFaceRect();
_aspectRatio = webcam->getAspectRatio();
} else {
clearFrame();
}
@ -262,6 +261,11 @@ bool Face::render(float alpha) {
xScale = FULL_FRAME_SCALE * _owningHead->getScale();
zScale = xScale * 0.3f;
glPushMatrix();
glColor4f(1.0f, 1.0f, 1.0f, alpha);
glScalef(xScale / 12, xScale / (aspect * 3), zScale / 2);
Application::getInstance()->getGeometryCache()->renderHalfCylinder(25, 20);
glPopMatrix();
} else {
aspect = _aspectRatio;
xScale = BODY_BALL_RADIUS_HEAD_BASE * _owningHead->getScale();
@ -308,7 +312,7 @@ bool Face::render(float alpha) {
glGenBuffers(1, &_iboID);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iboID);
int* indices = new int[INDEX_COUNT];
int* indexPosition = indices;
int* indexPosition = indices;
for (int i = 0; i < QUAD_HEIGHT; i++) {
for (int j = 0; j < QUAD_WIDTH; j++) {
*indexPosition++ = i * VERTEX_WIDTH + j;

View file

@ -61,7 +61,7 @@ private:
cv::Size2f _textureSize;
cv::RotatedRect _textureRect;
float _aspectRatio;
vpx_codec_ctx_t _colorCodec;
vpx_codec_ctx_t _depthCodec;
bool _lastFullFrame;

View file

@ -163,3 +163,77 @@ void GeometryCache::renderSquare(int xDivisions, int yDivisions) {
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
void GeometryCache::renderHalfCylinder(int slices, int stacks) {
VerticesIndices& vbo = _halfCylinderVBOs[IntPair(slices, stacks)];
int vertices = (slices + 1) * stacks;
int indices = 2 * 3 * slices * (stacks - 1);
if (vbo.first == 0) {
GLfloat* vertexData = new GLfloat[vertices * 2 * 3];
GLfloat* vertex = vertexData;
for (int i = 0; i <= (stacks - 1); i++) {
float y = (float)i / (stacks - 1);
for (int j = 0; j <= slices; j++) {
float theta = 3 * PIf / 2 + PIf * j / slices;
//normals
*(vertex++) = sinf(theta);
*(vertex++) = 0;
*(vertex++) = cosf(theta);
// vertices
*(vertex++) = sinf(theta);
*(vertex++) = y;
*(vertex++) = cosf(theta);
}
}
glGenBuffers(1, &vbo.first);
glBindBuffer(GL_ARRAY_BUFFER, vbo.first);
const int BYTES_PER_VERTEX = 3 * sizeof(GLfloat);
glBufferData(GL_ARRAY_BUFFER, 2 * vertices * BYTES_PER_VERTEX, vertexData, GL_STATIC_DRAW);
delete[] vertexData;
GLushort* indexData = new GLushort[indices];
GLushort* index = indexData;
for (int i = 0; i < stacks - 1; i++) {
GLushort bottom = i * (slices + 1);
GLushort top = bottom + slices + 1;
for (int j = 0; j < slices; j++) {
int next = j + 1;
*(index++) = bottom + j;
*(index++) = top + next;
*(index++) = top + j;
*(index++) = bottom + j;
*(index++) = bottom + next;
*(index++) = top + next;
}
}
glGenBuffers(1, &vbo.second);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vbo.second);
const int BYTES_PER_INDEX = sizeof(GLushort);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices * BYTES_PER_INDEX, indexData, GL_STATIC_DRAW);
delete[] indexData;
} else {
glBindBuffer(GL_ARRAY_BUFFER, vbo.first);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vbo.second);
}
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
glNormalPointer(GL_FLOAT, 6 * sizeof(float), 0);
glVertexPointer(3, GL_FLOAT, (6 * sizeof(float)), (const void *)(3 * sizeof(float)));
glDrawRangeElementsEXT(GL_TRIANGLES, 0, vertices - 1, indices, GL_UNSIGNED_SHORT, 0);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}

View file

@ -20,6 +20,7 @@ public:
void renderHemisphere(int slices, int stacks);
void renderSquare(int xDivisions, int yDivisions);
void renderHalfCylinder(int slices, int stacks);
private:
@ -28,6 +29,7 @@ private:
QHash<IntPair, VerticesIndices> _hemisphereVBOs;
QHash<IntPair, VerticesIndices> _squareVBOs;
QHash<IntPair, VerticesIndices> _halfCylinderVBOs;
};
#endif /* defined(__interface__GeometryCache__) */