removed some dead code

This commit is contained in:
ZappoMan 2013-06-13 13:31:26 -07:00
parent 8320925add
commit 40c2cf2d44
2 changed files with 0 additions and 6 deletions

View file

@ -1943,11 +1943,6 @@ glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
return screenPoint;
}
glm::vec2 Application::getScreenPoint(glm::vec3 voxelPoint) {
glm::vec2 projectedPoint = _viewFrustum.projectPoint(voxelPoint * (float)TREE_SCALE);
return getScaledScreenPoint(projectedPoint);
}
void Application::renderVirtualOccluders() {
if (_debugShowVirtualOccluders->isChecked()) {

View file

@ -148,7 +148,6 @@ private:
// Couple of debug routines for use in debuggin/developing Occlusion Culling. Will be removed eventually
void renderVirtualOccluders();
glm::vec2 getScreenPoint(glm::vec3 voxelPoint);
glm::vec2 getScaledScreenPoint(glm::vec2 projectedPoint);
void renderViewFrustum(ViewFrustum& viewFrustum);