From 40c2cf2d446d06ee10d186b32cfff8acaca1a5cf Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Thu, 13 Jun 2013 13:31:26 -0700 Subject: [PATCH] removed some dead code --- interface/src/Application.cpp | 5 ----- interface/src/Application.h | 1 - 2 files changed, 6 deletions(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index d4250c6b51..252a314e81 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -1943,11 +1943,6 @@ glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) { return screenPoint; } -glm::vec2 Application::getScreenPoint(glm::vec3 voxelPoint) { - glm::vec2 projectedPoint = _viewFrustum.projectPoint(voxelPoint * (float)TREE_SCALE); - return getScaledScreenPoint(projectedPoint); -} - void Application::renderVirtualOccluders() { if (_debugShowVirtualOccluders->isChecked()) { diff --git a/interface/src/Application.h b/interface/src/Application.h index 3617883e13..8742a58c8f 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -148,7 +148,6 @@ private: // Couple of debug routines for use in debuggin/developing Occlusion Culling. Will be removed eventually void renderVirtualOccluders(); - glm::vec2 getScreenPoint(glm::vec3 voxelPoint); glm::vec2 getScaledScreenPoint(glm::vec2 projectedPoint); void renderViewFrustum(ViewFrustum& viewFrustum);