removing comment

This commit is contained in:
samcake 2018-03-12 13:07:57 -07:00
parent b0d1a4d5a3
commit 3efa92b48e

View file

@ -15,7 +15,6 @@
#include <StencilMaskPass.h> #include <StencilMaskPass.h>
#include <GeometryCache.h> #include <GeometryCache.h>
#include <gpu/DrawWhite_frag.h>
#include "render-utils/drawWorkloadProxy_vert.h" #include "render-utils/drawWorkloadProxy_vert.h"
#include "render-utils/drawWorkloadView_vert.h" #include "render-utils/drawWorkloadView_vert.h"
#include "render-utils/drawWorkloadProxy_frag.h" #include "render-utils/drawWorkloadProxy_frag.h"
@ -181,7 +180,6 @@ const gpu::PipelinePointer GameWorkloadRenderItem::getViewsPipeline() {
if (!_drawAllViewsPipeline) { if (!_drawAllViewsPipeline) {
auto vs = drawWorkloadView_vert::getShader(); auto vs = drawWorkloadView_vert::getShader();
auto ps = drawWorkloadView_frag::getShader(); auto ps = drawWorkloadView_frag::getShader();
// auto ps = DrawWhite_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps); gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings; gpu::Shader::BindingSet slotBindings;