diff --git a/interface/src/workload/GameWorkloadRenderer.cpp b/interface/src/workload/GameWorkloadRenderer.cpp index 45aecee1a2..55d1877145 100644 --- a/interface/src/workload/GameWorkloadRenderer.cpp +++ b/interface/src/workload/GameWorkloadRenderer.cpp @@ -15,7 +15,6 @@ #include #include -#include #include "render-utils/drawWorkloadProxy_vert.h" #include "render-utils/drawWorkloadView_vert.h" #include "render-utils/drawWorkloadProxy_frag.h" @@ -181,7 +180,6 @@ const gpu::PipelinePointer GameWorkloadRenderItem::getViewsPipeline() { if (!_drawAllViewsPipeline) { auto vs = drawWorkloadView_vert::getShader(); auto ps = drawWorkloadView_frag::getShader(); - // auto ps = DrawWhite_frag::getShader(); gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps); gpu::Shader::BindingSet slotBindings;