mirror of
https://github.com/overte-org/overte.git
synced 2025-04-19 15:43:50 +02:00
fix teleport vs stuck-in-floor work
This commit is contained in:
parent
347742be1b
commit
3d4f9be05b
1 changed files with 1 additions and 1 deletions
|
@ -605,7 +605,7 @@ bool RenderableModelEntityItem::findDetailedRayIntersection(const glm::vec3& ori
|
|||
|
||||
QString extraInfo;
|
||||
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance,
|
||||
face, surfaceNormal, extraInfo, precisionPicking, precisionPicking);
|
||||
face, surfaceNormal, extraInfo, precisionPicking, false);
|
||||
}
|
||||
|
||||
void RenderableModelEntityItem::getCollisionGeometryResource() {
|
||||
|
|
Loading…
Reference in a new issue