verify empty ShapeManager in Application dtor

This commit is contained in:
Andrew Meadows 2017-05-25 13:47:40 -07:00
parent 5378cbead6
commit 3bd0c111d7

View file

@ -1682,6 +1682,10 @@ Application::~Application() {
_physicsEngine->setCharacterController(nullptr);
// the _shapeManager should have zero references
_shapeManager.collectGarbage();
assert(_shapeManager.getNumShapes() == 0);
// shutdown render engine
_main3DScene = nullptr;
_renderEngine = nullptr;