make ObjectMotionState dtor virtual

This commit is contained in:
Andrew Meadows 2017-05-25 13:47:03 -07:00
parent 65c4d31676
commit 5378cbead6

View file

@ -79,7 +79,7 @@ public:
static ShapeManager* getShapeManager();
ObjectMotionState(const btCollisionShape* shape);
~ObjectMotionState();
virtual ~ObjectMotionState();
virtual void handleEasyChanges(uint32_t& flags);
virtual bool handleHardAndEasyChanges(uint32_t& flags, PhysicsEngine* engine);