merge upstream/master into andrew/inertia

This commit is contained in:
Andrew Meadows 2014-11-18 10:24:17 -08:00
commit 3864adf82d
3 changed files with 282 additions and 6 deletions

View file

@ -13,6 +13,51 @@
this.entityID = null;
this.properties = null;
this.graboffset = null;
this.clickedAt = null;
this.firstHolding = true;
this.clickedX = -1;
this.clickedY = -1;
this.rotateOverlayTarget = null;
this.rotateOverlayInner = null;
this.rotateOverlayOuter = null;
this.rotateOverlayCurrent = null;
this.rotateMode = false;
this.originalRotation = null;
this.sound = null;
this.injector = null;
var rotateOverlayTargetSize = 10000; // really big target
var innerSnapAngle = 22.5; // the angle which we snap to on the inner rotation tool
var innerRadius;
var outerRadius;
var yawCenter;
var yawZero;
var rotationNormal;
var yawNormal;
var debug = true;
// Download sound if needed
this.maybeDownloadSound = function() {
if (this.sound === null) {
this.sound = SoundCache.getSound("http://public.highfidelity.io/sounds/Collisions-otherorganic/whoosh2.raw");
}
}
// Play drag sound
this.playSound = function() {
this.stopSound();
if (this.sound && this.sound.downloaded) {
this.injector = Audio.playSound(this.sound, { position: this.properties.position, loop: true, volume: 0.1 });
}
}
// stop drag sound
this.stopSound = function() {
if (this.injector) {
Audio.stopInjector(this.injector);
this.injector = null;
}
}
// Pr, Vr are respectively the Ray's Point of origin and Vector director
// Pp, Np are respectively the Plane's Point of origin and Normal vector
@ -40,17 +85,69 @@
var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction,
this.properties.position, upVector);
this.graboffset = Vec3.subtract(this.properties.position, intersection);
this.updatePosition(mouseEvent);
};
this.move = function(mouseEvent) {
this.updatePosition(mouseEvent);
if (this.injector === null) {
this.playSound();
}
};
this.release = function(mouseEvent) {
this.updatePosition(mouseEvent);
};
this.rotate = function(mouseEvent) {
var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y)
var result = Overlays.findRayIntersection(pickRay);
if (result.intersects) {
var center = yawCenter;
var zero = yawZero;
var centerToZero = Vec3.subtract(center, zero);
var centerToIntersect = Vec3.subtract(center, result.intersection);
var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
var distanceFromCenter = Vec3.distance(center, result.intersection);
var snapToInner = false;
// var innerRadius = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
if (distanceFromCenter < innerRadius) {
angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
snapToInner = true;
}
var yawChange = Quat.fromVec3Degrees({ x: 0, y: angleFromZero, z: 0 });
Entities.editEntity(this.entityID, { rotation: Quat.multiply(yawChange, this.originalRotation) });
// update the rotation display accordingly...
var startAtCurrent = 360-angleFromZero;
var endAtCurrent = 360;
var startAtRemainder = 0;
var endAtRemainder = 360-angleFromZero;
if (angleFromZero < 0) {
startAtCurrent = 0;
endAtCurrent = -angleFromZero;
startAtRemainder = -angleFromZero;
endAtRemainder = 360;
}
if (snapToInner) {
Overlays.editOverlay(this.rotateOverlayOuter, { startAt: 0, endAt: 360 });
Overlays.editOverlay(this.rotateOverlayInner, { startAt: startAtRemainder, endAt: endAtRemainder });
Overlays.editOverlay(this.rotateOverlayCurrent, { startAt: startAtCurrent, endAt: endAtCurrent, size: innerRadius,
majorTickMarksAngle: innerSnapAngle, minorTickMarksAngle: 0,
majorTickMarksLength: -0.25, minorTickMarksLength: 0, });
} else {
Overlays.editOverlay(this.rotateOverlayInner, { startAt: 0, endAt: 360 });
Overlays.editOverlay(this.rotateOverlayOuter, { startAt: startAtRemainder, endAt: endAtRemainder });
Overlays.editOverlay(this.rotateOverlayCurrent, { startAt: startAtCurrent, endAt: endAtCurrent, size: outerRadius,
majorTickMarksAngle: 45.0, minorTickMarksAngle: 5,
majorTickMarksLength: 0.25, minorTickMarksLength: 0.1, });
}
}
};
// All callbacks start by updating the properties
this.updateProperties = function(entityID) {
if (this.entityID === null || !this.entityID.isKnownID) {
@ -58,23 +155,168 @@
}
this.properties = Entities.getEntityProperties(this.entityID);
};
this.cleanupRotateOverlay = function() {
Overlays.deleteOverlay(this.rotateOverlayTarget);
Overlays.deleteOverlay(this.rotateOverlayInner);
Overlays.deleteOverlay(this.rotateOverlayOuter);
Overlays.deleteOverlay(this.rotateOverlayCurrent);
this.rotateOverlayTarget = null;
this.rotateOverlayInner = null;
this.rotateOverlayOuter = null;
this.rotateOverlayCurrent = null;
}
this.displayRotateOverlay = function(mouseEvent) {
var yawOverlayAngles = { x: 90, y: 0, z: 0 };
var yawOverlayRotation = Quat.fromVec3Degrees(yawOverlayAngles);
yawNormal = { x: 0, y: 1, z: 0 };
yawCenter = this.properties.position;
rotationNormal = yawNormal;
// Size the overlays to the current selection size
var diagonal = (Vec3.length(this.properties.dimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(this.properties.dimensions, 0.5);
innerRadius = diagonal;
outerRadius = diagonal * 1.15;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
this.rotateOverlayTarget = Overlays.addOverlay("circle3d", {
position: this.properties.position,
size: 10000,
color: { red: 0, green: 0, blue: 0 },
alpha: 0.0,
solid: true,
visible: true,
rotation: yawOverlayRotation,
ignoreRayIntersection: false
});
this.rotateOverlayInner = Overlays.addOverlay("circle3d", {
position: this.properties.position,
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha,
color: { red: 51, green: 152, blue: 203 },
solid: true,
visible: true,
rotation: yawOverlayRotation,
hasTickMarks: true,
majorTickMarksAngle: innerSnapAngle,
minorTickMarksAngle: 0,
majorTickMarksLength: -0.25,
minorTickMarksLength: 0,
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
ignoreRayIntersection: true, // always ignore this
});
this.rotateOverlayOuter = Overlays.addOverlay("circle3d", {
position: this.properties.position,
size: outerRadius,
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha,
color: { red: 51, green: 152, blue: 203 },
solid: true,
visible: true,
rotation: yawOverlayRotation,
hasTickMarks: true,
majorTickMarksAngle: 45.0,
minorTickMarksAngle: 5,
majorTickMarksLength: 0.25,
minorTickMarksLength: 0.1,
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
ignoreRayIntersection: true, // always ignore this
});
this.rotateOverlayCurrent = Overlays.addOverlay("circle3d", {
position: this.properties.position,
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9,
color: { red: 224, green: 67, blue: 36},
alpha: 0.8,
solid: true,
visible: true,
rotation: yawOverlayRotation,
ignoreRayIntersection: true, // always ignore this
hasTickMarks: true,
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
});
var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y)
var result = Overlays.findRayIntersection(pickRay);
yawZero = result.intersection;
};
this.preload = function(entityID) {
this.updateProperties(entityID); // All callbacks start by updating the properties
this.maybeDownloadSound();
};
this.clickDownOnEntity = function(entityID, mouseEvent) {
this.updateProperties(entityID); // All callbacks start by updating the properties
this.grab(mouseEvent);
var d = new Date();
this.clickedAt = d.getTime();
this.firstHolding = true;
this.clickedX = mouseEvent.x;
this.clickedY = mouseEvent.y;
};
this.holdingClickOnEntity = function(entityID, mouseEvent) {
this.updateProperties(entityID); // All callbacks start by updating the properties
this.move(mouseEvent);
if (this.firstHolding) {
// if we haven't moved yet...
if (this.clickedX == mouseEvent.x && this.clickedY == mouseEvent.y) {
var d = new Date();
var now = d.getTime();
if (now - this.clickedAt > 500) {
this.displayRotateOverlay(mouseEvent);
this.firstHolding = false;
this.rotateMode = true;
this.originalRotation = this.properties.rotation;
}
} else {
this.firstHolding = false;
}
}
if (this.rotateMode) {
this.rotate(mouseEvent);
} else {
this.move(mouseEvent);
}
};
this.clickReleaseOnEntity = function(entityID, mouseEvent) {
this.updateProperties(entityID); // All callbacks start by updating the properties
this.release(mouseEvent);
if (this.rotateMode) {
this.rotate(mouseEvent);
} else {
this.release(mouseEvent);
}
if (this.rotateOverlayTarget != null) {
this.cleanupRotateOverlay();
this.rotateMode = false;
}
this.firstHolding = false;
this.stopSound();
};
})

View file

@ -46,7 +46,9 @@ QThread* EntityTreeRenderer::getMainThread() {
EntityTreeRenderer::EntityTreeRenderer(bool wantScripts) :
OctreeRenderer(),
_wantScripts(wantScripts),
_entitiesScriptEngine(NULL) {
_entitiesScriptEngine(NULL),
_lastMouseEventValid(false)
{
REGISTER_ENTITY_TYPE_WITH_FACTORY(Model, RenderableModelEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Box, RenderableBoxEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Sphere, RenderableSphereEntityItem::factory)
@ -202,6 +204,19 @@ void EntityTreeRenderer::update() {
// check to see if the avatar has moved and if we need to handle enter/leave entity logic
checkEnterLeaveEntities();
// Even if we're not moving the mouse, if we started clicking on an entity and we have
// not yet released the hold then this is still considered a holdingClickOnEntity event
// and we want to simulate this message here as well as in mouse move
if (_lastMouseEventValid && !_currentClickingOnEntityID.isInvalidID()) {
emit holdingClickOnEntity(_currentClickingOnEntityID, _lastMouseEvent);
QScriptValueList currentClickingEntityArgs = createMouseEventArgs(_currentClickingOnEntityID, _lastMouseEvent);
QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
if (currentClickingEntity.property("holdingClickOnEntity").isValid()) {
currentClickingEntity.property("holdingClickOnEntity").call(currentClickingEntity, currentClickingEntityArgs);
}
}
}
}
@ -667,6 +682,14 @@ QScriptValueList EntityTreeRenderer::createMouseEventArgs(const EntityItemID& en
return args;
}
QScriptValueList EntityTreeRenderer::createMouseEventArgs(const EntityItemID& entityID, const MouseEvent& mouseEvent) {
QScriptValueList args;
args << entityID.toScriptValue(_entitiesScriptEngine);
args << mouseEvent.toScriptValue(_entitiesScriptEngine);
return args;
}
QScriptValueList EntityTreeRenderer::createEntityArgs(const EntityItemID& entityID) {
QScriptValueList args;
args << entityID.toScriptValue(_entitiesScriptEngine);
@ -693,6 +716,8 @@ void EntityTreeRenderer::mousePressEvent(QMouseEvent* event, unsigned int device
entityScript.property("clickDownOnEntity").call(entityScript, entityScriptArgs);
}
}
_lastMouseEvent = MouseEvent(*event, deviceID);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID) {
@ -724,10 +749,13 @@ void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event, unsigned int devi
// makes it the unknown ID, we just released so we can't be clicking on anything
_currentClickingOnEntityID = EntityItemID::createInvalidEntityID();
_lastMouseEvent = MouseEvent(*event, deviceID);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
PerformanceTimer perfTimer("EntityTreeRenderer::mouseMoveEvent");
PickRay ray = computePickRay(event->x(), event->y());
RayToEntityIntersectionResult rayPickResult = findRayIntersectionWorker(ray, Octree::TryLock);
if (rayPickResult.intersects) {
@ -809,6 +837,8 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
currentClickingEntity.property("holdingClickOnEntity").call(currentClickingEntity, currentClickingEntityArgs);
}
}
_lastMouseEvent = MouseEvent(*event, deviceID);
_lastMouseEventValid = true;
}
void EntityTreeRenderer::deletingEntity(const EntityItemID& entityID) {

View file

@ -129,8 +129,12 @@ private:
QScriptValue loadEntityScript(const EntityItemID& entityItemID);
QString loadScriptContents(const QString& scriptMaybeURLorText);
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, QMouseEvent* event, unsigned int deviceID);
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, const MouseEvent& mouseEvent);
QHash<EntityItemID, EntityScriptDetails> _entityScripts;
bool _lastMouseEventValid;
MouseEvent _lastMouseEvent;
};
#endif // hifi_EntityTreeRenderer_h