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Got rid of debug message in handControllerGrab script
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2 changed files with 1 additions and 1 deletions
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@ -569,7 +569,6 @@ function MyController(hand, triggerAction) {
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this.setState(STATE_RELEASE);
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this.setState(STATE_RELEASE);
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return;
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return;
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}
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}
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print("AHHHHHH")
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Entities.callEntityMethod(this.grabbedEntity, "continueNearGrabbingNonColliding");
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Entities.callEntityMethod(this.grabbedEntity, "continueNearGrabbingNonColliding");
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};
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};
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@ -55,6 +55,7 @@
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};
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};
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this.intersection = Entities.findRayIntersection(pickRay, true, [this.entityID]);
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this.intersection = Entities.findRayIntersection(pickRay, true, [this.entityID]);
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// Comment above line and uncomment below line to test difference in judder when whitelist is and is not provided
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// this.intersection = Entities.findRayIntersection(pickRay, true);
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// this.intersection = Entities.findRayIntersection(pickRay, true);
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},
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},
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