updated TODO notes

This commit is contained in:
Andrew Meadows 2014-12-15 14:41:04 -08:00
parent b3731e9530
commit 31486a81c1

View file

@ -14,8 +14,9 @@
// TODO DONE: give PhysicsEngine instance an _entityPacketSender
// TODO DONE: make sure code compiles when BULLET is not found
// TODO DONE: make sure incoming and outgoing pipelines are connected
// TODO DONE: provide some sort of "reliable" send for "stopped" update
// TODO: test entity updates (second viewer sees physics results from first)
// TODO: provide some sort of "reliable" send for "stopped" update
// TODO: reconcile hifi damping with bullet damping for improved ballistic predictions
#include "PhysicsEngine.h"
#ifdef USE_BULLET_PHYSICS