diff --git a/libraries/physics/src/PhysicsEngine.cpp b/libraries/physics/src/PhysicsEngine.cpp index f0f080e7c1..4d0d48ddfc 100644 --- a/libraries/physics/src/PhysicsEngine.cpp +++ b/libraries/physics/src/PhysicsEngine.cpp @@ -14,8 +14,9 @@ // TODO DONE: give PhysicsEngine instance an _entityPacketSender // TODO DONE: make sure code compiles when BULLET is not found // TODO DONE: make sure incoming and outgoing pipelines are connected +// TODO DONE: provide some sort of "reliable" send for "stopped" update // TODO: test entity updates (second viewer sees physics results from first) -// TODO: provide some sort of "reliable" send for "stopped" update +// TODO: reconcile hifi damping with bullet damping for improved ballistic predictions #include "PhysicsEngine.h" #ifdef USE_BULLET_PHYSICS