mirror of
https://github.com/overte-org/overte.git
synced 2025-08-10 05:52:31 +02:00
re #19385: importing voxels should be destructive
This commit is contained in:
parent
71c54586ba
commit
2eeb0d9bb9
1 changed files with 1 additions and 1 deletions
|
@ -199,7 +199,7 @@ void SquarePixelMap::createVoxelsFromPixelQuadTreeToVoxelTree(PixelQuadTreeNode
|
||||||
float minimumNeighbourhoodY = voxel.s * (floor(minimumNeighbourhoodAplha / (256.f * voxel.s)) + 0.5);
|
float minimumNeighbourhoodY = voxel.s * (floor(minimumNeighbourhoodAplha / (256.f * voxel.s)) + 0.5);
|
||||||
|
|
||||||
do {
|
do {
|
||||||
voxelTree->createVoxel(voxel.x, voxel.y, voxel.z, voxel.s, voxel.red, voxel.green, voxel.blue, false);
|
voxelTree->createVoxel(voxel.x, voxel.y, voxel.z, voxel.s, voxel.red, voxel.green, voxel.blue, true);
|
||||||
} while ((voxel.y -= voxel.s) > minimumNeighbourhoodY);
|
} while ((voxel.y -= voxel.s) > minimumNeighbourhoodY);
|
||||||
} else {
|
} else {
|
||||||
for (int i = 0; i < 4; i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
|
|
Loading…
Reference in a new issue