From 2eeb0d9bb964e953612f0f51c6c2f4c5d3d87dcf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tom=C3=A1=C5=A1=20Hor=C3=A1=C4=8Dek?= Date: Tue, 2 Jul 2013 00:28:18 +0200 Subject: [PATCH] re #19385: importing voxels should be destructive --- libraries/voxels/src/SquarePixelMap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/voxels/src/SquarePixelMap.cpp b/libraries/voxels/src/SquarePixelMap.cpp index 0d0fae6d15..58ba51b27b 100644 --- a/libraries/voxels/src/SquarePixelMap.cpp +++ b/libraries/voxels/src/SquarePixelMap.cpp @@ -199,7 +199,7 @@ void SquarePixelMap::createVoxelsFromPixelQuadTreeToVoxelTree(PixelQuadTreeNode float minimumNeighbourhoodY = voxel.s * (floor(minimumNeighbourhoodAplha / (256.f * voxel.s)) + 0.5); do { - voxelTree->createVoxel(voxel.x, voxel.y, voxel.z, voxel.s, voxel.red, voxel.green, voxel.blue, false); + voxelTree->createVoxel(voxel.x, voxel.y, voxel.z, voxel.s, voxel.red, voxel.green, voxel.blue, true); } while ((voxel.y -= voxel.s) > minimumNeighbourhoodY); } else { for (int i = 0; i < 4; i++) {