increase max renderable web entity FPS to 30

This commit is contained in:
Stephen Birarda 2017-02-24 16:03:22 -08:00
parent 795ff9a531
commit 2ceb3d85bd

View file

@ -113,7 +113,7 @@ bool RenderableWebEntityItem::buildWebSurface(QSharedPointer<EntityTreeRenderer>
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
// and the current rendering load)
_webSurface->setMaxFps(10);
_webSurface->setMaxFps(30);
// The lifetime of the QML surface MUST be managed by the main thread
// Additionally, we MUST use local variables copied by value, rather than