From 2ceb3d85bd6481179f3c14270169f6013fdf13c4 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Fri, 24 Feb 2017 16:03:22 -0800 Subject: [PATCH] increase max renderable web entity FPS to 30 --- libraries/entities-renderer/src/RenderableWebEntityItem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp index 972c23d534..8c30c01e50 100644 --- a/libraries/entities-renderer/src/RenderableWebEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableWebEntityItem.cpp @@ -113,7 +113,7 @@ bool RenderableWebEntityItem::buildWebSurface(QSharedPointer // FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces // and the current rendering load) - _webSurface->setMaxFps(10); + _webSurface->setMaxFps(30); // The lifetime of the QML surface MUST be managed by the main thread // Additionally, we MUST use local variables copied by value, rather than