Put the 2D plugin first for default usage, enable oculus, disable interleaved

This commit is contained in:
Brad Davis 2015-06-27 00:31:29 -07:00
parent a8f8c45755
commit 267d339ecc

View file

@ -52,11 +52,11 @@ const DisplayPluginList& getDisplayPlugins() {
init = true;
DisplayPlugin* PLUGIN_POOL[] = {
new NullDisplayPlugin(),
new Basic2DWindowOpenGLDisplayPlugin(),
new NullDisplayPlugin(),
new SideBySideStereoDisplayPlugin(),
new InterleavedStereoDisplayPlugin(),
// new OculusWin32DisplayPlugin(),
// new InterleavedStereoDisplayPlugin(),
new OculusWin32DisplayPlugin(),
new OpenVrDisplayPlugin(),
nullptr
};