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Use correct size for the offscreen framebuffer for vive
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@ -113,7 +113,7 @@ void OpenVrDisplayPlugin::deactivate() {
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}
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QSize OpenVrDisplayPlugin::getRecommendedFramebufferSize() const {
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return QSize(_renderTargetSize.x, _renderTargetSize.y);
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return QSize(_renderTargetSize.x * 2, _renderTargetSize.y);
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}
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mat4 OpenVrDisplayPlugin::getProjection(Eye eye, const mat4& baseProjection) const {
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