Fixed model name string

This commit is contained in:
Nissim Hadar 2017-10-02 10:11:34 -07:00
parent d1488ebfad
commit 20a42d6fbd

View file

@ -149,7 +149,7 @@ void RenderDeferredTask::build(JobModel& task, const render::Varying& input, ren
// Add haze model // Add haze model
////const auto hazeModel = task.addJob<MakeHaze>("HazeModel"); ////const auto hazeModel = task.addJob<MakeHaze>("HazeModel");
const auto hazeModel = task.addJob<FetchHazeStage>("FetchHazeStage"); const auto hazeModel = task.addJob<FetchHazeStage>("HazeModel");
// DeferredBuffer is complete, now let's shade it into the LightingBuffer // DeferredBuffer is complete, now let's shade it into the LightingBuffer
const auto deferredLightingInputs = RenderDeferred::Inputs(deferredFrameTransform, deferredFramebuffer, lightingModel, const auto deferredLightingInputs = RenderDeferred::Inputs(deferredFrameTransform, deferredFramebuffer, lightingModel,